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Orevein

Advanced Vein Mining.
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orevein-1.12.0-V26.3-universal.jar

File nameorevein-1.12.0-V26.3-universal.jar
Uploader
NoZeroGNoZeroG
Uploaded
Sep 19, 2026
Downloads
107
Size
999.5 KB
Mod Loaders
FabricNeoForge
File ID
8921032
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:orevein-1420796:8921032"

NeoForge

implementation "curse.maven:orevein-1420796:8921032"

Learn more about Curse Maven

What's new

Added

  • Shapes. The Custom page of the radial menu has a Shape entry: left-click browses, right-click applies. Box is the old two-corner selection. Every other shape stands on your feet, faces the wall you look at, and digs in one instant swing. Sneak + scroll sets its size. Gated by the Custom Size XP like before.
    • Length shapes, 1 to maxShapeSize (256) blocks per swing: Hall 1×2, Tunnel 3×3, Tunnel 5×5, Rail (3×3 with a groove for track), Stairs (2 wide), Spiral (3×3 around a solid centre), Branch (1 wide, side stubs every branchSpacing), Shaft (2×2 straight down in front of you).
    • Span shapes, 3 to 64 wide: Circle, Cross, Dome (half circle on the floor), Room (that wide and deep; aim up and scroll for the height, 2 to 64).
    • Stairs and Spiral climb when you aim more than 10 degrees up, otherwise they descend.
  • Shape preview. Sneaking outlines what the next swing breaks and shows its durability cost (Unbreaking is counted), in red when your tool cannot afford it. Scrolling pins the outline to the block you were looking at until it is dug, you attack, or you walk 3 blocks away.
  • Shape wear. Every two sizes above a shape's minimum add one durability per block, so 9 steps of stairs cost 5 each. shapeWearStep sets the rate, 0 turns it off.
  • Quick stack. Sneak + right-click a chest, barrel or shulker box with a pickaxe to store items in it. Match mode only moves items the container already holds; sneak + scroll up on the container switches to dump all (everything but the item in your hand), scroll down back to match. Double chests count as one. Locked containers refuse like they do in vanilla. The mode is saved per player, and enableQuickStack turns the feature off.
  • Continuous tunnels. Sneak + swing in 1×2, 3×3, 5×5 or Box keeps digging forward while you hold sneak, one slice at a time at the speed of its slowest block. A run stops on release, at maxContinuousBlocks (256), continuousTunnelRange (24) blocks out, at lava, water, sand or gravel, or when the tool gives out. continuousTunnels turns it off. Run blocks pay no XP.

Changed

  • Minecraft 26.3. Built against Fabric API 0.161.0 and NeoForge 26.3.0.6. Older game versions keep the 1.11.x jars.
  • Rarity-weighted XP. Breaking a block with a pickaxe now pays XP by what the block is instead of a flat 1. Stone, cobblestone, deepslate, netherrack, dirt, sand and gravel pay 0.5. Copper, coal and quartz pay 1.5, iron 2, redstone and lapis 4, gold 5, diamond and emerald 10, ancient debris 15. Deepslate ores pay the same as their surface version, and modded ores tagged #c:ores pay 3. Half points carry over to your next block, so two stone still pay 1. An overlay shows the gain whenever it is not 1. Edit xpWeights in config/orevein.json to change any of it.

Build artifacts

  • orevein-1.12.0-V26.3-universal.jar (SHA-256 be20f5dd30181e63b1eacb59a6ead02734d99790e3389b45ed477b17dc2df45d)

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