Orevein

Advanced Vein Mining.

File Details

orevein-1.9.6-V26.1.2-universal.jar

  • R
  • Jun 11, 2026
  • 802.22 KB
  • 303
  • 26.1.2
  • Fabric + 1

File Name

orevein-1.9.6-V26.1.2-universal.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:orevein-1420796:8230892"

NeoForge

implementation "curse.maven:orevein-1420796:8230892"
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[1.9.6] - 2026-06-11 (Minecraft 26.1.2)

  • orevein-1.9.6-V26.1.2-universal.jar — SHA-256 5d910288b00a1ddc03f874275aef9badda295285159a0ae6623b0869ffbf8d25

Added

  • Universal jar. One jar that runs on both Fabric and NeoForge — orevein-1.9.6-V26.1.2-universal.jar carries both loaders' metadata in a single file.
  • Tool-aware radial menu. The menu now reflects what the held tool can actually do. Shovel/axe/hoe or empty hand: tunnel slots are hidden entirely (only Vein Mining and Auto-Collect show). Non-netherite pickaxe: tunnel slots grayed out with "Requires Netherite Pickaxe". Netherite pickaxe: full coloring and normal XP gating. Breaking blocks with a non-pickaxe while a tunnel mode is active no longer spams the warning — vein mining silently takes over instead.

Fixed

  • Vein mining stopped working after leaving a world (singleplayer). The internal task scheduler was created once per game session and shut down for good when a server stopped, so opening a second world in the same client session threw RejectedExecutionException on the first sneak-break. The scheduler is now recreated on demand after a world exit.
  • Rare data corruption risk during auto-save. The 10-second auto-save copied player data into the world's save storage from a background thread while Minecraft could be serialising the same maps on the server thread. The copy now runs on the server thread, eliminating the race.
  • defaultItemTeleport config option had no effect. Players who never toggled Auto-Collect always defaulted to OFF regardless of the config value.
  • maxCustomSize values above 9 were silently ignored. A hardcoded cap re-clamped every Custom Size dimension to 9 even when the config allowed more.
  • Mod description advertised a feature that doesn't exist. The Fabric metadata still claimed "Extra inventory row unlocks at 10000 XP" . A leftover from an old plan that never release. Removed until i fixed or atleat learn how to add extra envetory

THere is a chance that left over experimental code causes issues that i missed, some bugs may persist that i didnt catch.

Changed

  • Internal cleanup. Deduplicated command, networking, and client code shared between the two loaders (about 270 lines removed) and quieted per-player/per-sync log lines to debug level. No gameplay changes.