File Details
orevein-fabric-1.9.5-V26.1.2.jar
- R
- May 22, 2026
- 790.42 KB
- 478
- 26.1.2
- Fabric
File Name
orevein-fabric-1.9.5-V26.1.2.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
[1.9.5] - 2026-05-22 (Minecraft 26.1.2)
Issue first, i may have forgot to fix something but i dont remember what.... Expect bugs.
Build artifacts
orevein-fabric-1.9.5-V26.1.2.jar
SHA-256 d8e774c182b6413270ccb134216cc00fe40e0a18bef9a4c8695ea73d8bf74226
Fixed
- Custom Size only mined a 1-block-thick plane. Selected depth was ignored, producing a stair pattern as you stepped into the wall. Now mines the full depth in one swing.
- Custom Size mined into the floor below the player. Height was symmetric around the hit block, so head-level hits dug below your feet. Now anchors 1 block below the hit block, rest goes upward (matches 3×3/5×5).
- Custom Size width collapsed on E/W walls. Stored sizes were world-axis-aligned, so a 7-wide N/S selection became 1-wide on an E/W wall. Wall-parallel width is now the larger of dx/dz on every wall.
- Corner-A click mined the block on NeoForge.
PlayerInteractEvent.LeftClickBlockcancellation doesn't stop block breaking on NeoForge. Block breaks are now absorbed server-side during custom selection. - Tunnel mode restriction message not showing. The "requires Netherite Pickaxe" warning previously only fired when toggling a mode on without one in hand — easy to miss. It now fires on every block break while a tunnel mode is active and a non-netherite pick is held, so players get immediate feedback at the point of use.
- Radial menu showed no feedback when clicking a locked tunnel mode. Clicking 1×2, 3×3, or 5×5 before reaching the XP threshold silently did nothing. Each locked slot now shows
§c[OreVein] Nx×N Tunnel requires X XP (have Y)on the action bar — matching the behavior Custom Size already had. - Tunnel mode icons implied a tool-tier progression. The radial menu used an Iron Pickaxe icon for 1×2 and a Golden Pickaxe for 3×3, suggesting lower-tier tools would work for those modes. All three tunnel slots now use the Netherite Pickaxe icon, matching the actual requirement.
- "Open OreVein menu" keybind was non-functional. The keybind appeared in Controls but rebinding it had no effect — the client was polling GLFW directly for Left/Right Alt regardless. The tick loop now reads
openMenuKey.isDown()so the bound key is actually respected. Default remains Left Alt; rebind freely in Controls → Gameplay.
Changed
- Vein Harvest now works with any hoe. Previously required a Netherite Hoe specifically; any hoe tier now triggers it. Farming is a mid-game activity and the netherite gate was too late.
- Mine-time restriction message includes both requirements. When tunnel mode is active but the netherite pick check fails, the action bar now reads
§c[OreVein] Nx×N Tunnel requires a Netherite Pickaxe and X XP to use— both conditions stated upfront. - README clarified netherite requirement for tunnel modes. Added a blockquote callout at the top of the Tunnel Mining section and updated the radial menu feature list to show
+ Netherite Pickaxealongside each XP threshol