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Oni Soul Leveling

Oni Soul Leveling adds player Soul XP progression, stat bonuses, mob difficulty scaling, elite enemy affixes, and world tiers to create a harder RPG-style survival experience.
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oni-soul-leveling-0.1.4.jar

File nameoni-soul-leveling-0.1.4.jar
Uploaded
Jun 18, 2026
Downloads
35
Size
57.9 KB
Mod Loaders
Forge
File ID
8269651
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:oni-soul-leveling-1578304:8269651")

Learn more about Curse Maven

What's new

• Changelog 0.1.4

Early release of Oni Soul Leveling with configurable player scaling, world tier tuning, mob scaling filters, and boss scaling options.

 - Added configurable player level scaling for level 50 health, damage, and movement speed bonuses.
 - Added configurable total XP required to reach Soul Level 50.
 - Added Forge server config defaults for player scaling, world tier gear, armor penalties, boss behavior, and mob scaling filters.

- Added runtime commands for tuning player scaling, XP curve, boss scaling, boss elite behavior, enemy armor, and enemy weapons.

- Added mob scaling blacklist commands with entity ID autocomplete.
- Added namespace-level mob scaling exclusions for compatibility with mods such as Alex’s Mobs.
- Improved Alex’s Mobs compatibility by excluding most Alex’s Mobs entities while allowing selected combat mobs to scale.

- Added optional boss scaling and elite affix behavior with off, on, and random modes.
- Fixed namespaced entity IDs like minecraft:zombie in blacklist commands.
- Improved world tier enemy gear defaults so higher-tier gear is configurable instead of always applying broadly.

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