omnisequence-transfinite-1.3.8.jar
Curse Maven Snippet
What's new
OmniSequence: Transfinite 1.3.8 — LDLib2 UI Refactor
This update refactors the major machine interfaces using LDLib2. Existing AE2 slots, synchronization, search, and machine behavior remain intact, while the screens receive clearer status information, smooth animation, and a consistent dark visual theme.
Important: LDLib2 2.2.29 or later is now required. It must be installed on both the client and server.
UI Refactor
- Refactored the Omni-Computation Core interface:
- Added structure integrity, network, job, and compute-lane status displays.
- Added an expandable LDLib2 live-telemetry panel.
- Added interpolated progress bars, status pulses, and easing animations.
- Refactored the Sequence Array Controller:
- Migrated all four functional tabs to LDLib2.
- Added animated tab transitions.
- Deconstruction, rewriting, and entropy meters now update smoothly.
- Refactored the Molecular Sequence Rewrite Array:
- Migrated navigation, page status, section labels, and pattern-capacity information to LDLib2.
- Added an animated pattern-capacity meter.
- Static layouts and base styles now use XML/LSS, while Java continues to handle AE2 state, callbacks, dynamic visibility, and animation.
Fixes
- Fixed missing network, storage, parallelism, job, compute-lane, and planning values in the Omni-Computation interface.
- Fixed formed and online Omni-Computation Cores sometimes displaying their inactive texture after joining a world.
- Fixed LDLib2 button hover and click regions becoming misaligned at high GUI scales, particularly GUI Scale 5x.
- Fixed the Sequence Array's rendered center incorrectly invalidating an otherwise complete structure.
- Fixed dispatch-order issues affecting some AE2 and ExtendedAE pattern providers connected to batch-crafting machines.
Other Changes
- Rebalanced Sequence Array component recipes around ExtendedAE's late-game progression.
- Preserved native AE2 slots, pattern search, text input, quantum links, color controls, and destructive-action confirmation.
- Large controller interfaces continue to scale automatically on high GUI scales and smaller windows.
Installation and Upgrade
- Minecraft 1.21.1
- NeoForge 21.1.230 or later
- Applied Energistics 2 19.2.17 or later
- ExtendedAE 1.21-2.2.32-neoforge or later
- Glodium 1.21-2.2-neoforge
- LDLib2 2.2.29 or later
Fully close the game before upgrading, and make sure the mods directory contains only one active omnisequence-transfinite JAR.
Known incompatibility: Expanded AE 2.1.1. Please note that Expanded AE is not ExtendedAE.
万象构序:超限 1.3.8 — LDLib2 界面重构
本次更新使用 LDLib2 重构了主要机器界面,在保留原有 AE2 槽位、同步、搜索及操作逻辑的同时,加入更清晰的状态展示、平滑动画和统一的深色视觉风格。
重要: 从本版本开始,必须安装 LDLib2 2.2.29 或更高版本。客户端与服务端均需安装。
界面重构
- 重构万物演算核心界面:
- 新增结构完整度、网络状态、任务和计算通道显示。
- 新增可展开的 LDLib2 实时诊断面板。
- 加入平滑进度条、状态脉冲及缓动动画。
- 重构构序阵列控制器界面:
- 四个功能分页接入 LDLib2。
- 新增分页切换动画。
- 解构、重写和熵值进度现在会平滑变化。
- 重构分子构序重写阵列界面:
- 翻页、页码、分区标题和样板容量显示迁移至 LDLib2。
- 新增样板容量进度条及状态动画。
- 静态布局和基础样式迁移至 XML/LSS,Java 继续负责 AE2 状态、按钮事件、动态显隐及动画。
修复
- 修复万物演算核心右侧网络、存储、并行度、任务数和计算通道等数值不显示的问题。
- 修复进入世界后,已经成型且在线的万物演算核心仍显示未激活贴图的问题。
- 修复高 GUI Scale,尤其是 5x 下,LDLib2 按钮显示位置与鼠标命中区域错位的问题。
- 修复构序阵列渲染中心可能导致结构被错误判定为未成型的问题。
- 修复部分 AE2 与 ExtendedAE 样板供应器连接批量合成设备时的派发顺序问题。
其他调整
- 重新平衡构序阵列部件配方,使其更符合 ExtendedAE 后期发展路线。
- 保留原有 AE2 槽位、物品搜索、输入框、量子链接、颜色控制和危险操作确认逻辑。
- 所有大型控制器界面仍支持在高 GUI Scale 或较小窗口下自动缩放。
安装与升级
- Minecraft 1.21.1
- NeoForge 21.1.230 或更高版本
- Applied Energistics 2 19.2.17 或更高版本
- ExtendedAE 1.21-2.2.32-neoforge 或更高版本
- Glodium 1.21-2.2-neoforge
- LDLib2 2.2.29 或更高版本
升级前请完全关闭游戏,并确保 mods 目录中只有一个有效的 omnisequence-transfinite JAR。
已知不兼容:Expanded AE 2.1.1,请注意它不是 ExtendedAE。
This mod has no additional files

