Odyssey of the DawnForge

A hardcore survival overhaul where every death has lasting consequences — lose hearts, strength, and sanity as you struggle to reclaim what’s been taken. Death isn’t the end; it’s the beginning of your punishment.

File Details

dawnmod-2.0.jar

  • R
  • Sep 1, 2025
  • 15.02 MB
  • 17
  • 1.20.1
  • Forge

File Name

dawnmod-2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:odyssey-of-the-dawn-forge-852454:6954056")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.0 update is here!

Change log-

- Added a little neat gui that displays the most important features like FPS, biome, deaths, world deaths, etc. Can be toggled in the survival menu (Will not show up in the creative menu)
- Updated every model besides ice spirit
- Added new animations to every model
- Added Knight and Mini pekka to the creative menu
- Changed the colouring of the eggs to correctly reflect the mob inside
- Reduced the spamming sound of the minion
- Increased Sparky DPS
- Fixed config issues
- Charged creepers now spawn
- Regular creepers when explode now pop into 2 tiny mini creepers which also explode and leave instant dmg 2 and hunger 8 effect
- Buffed golden apples and Enchanted golden apples to be closer to 1.8 pvp to help with the more powerful mobs
- Golden carrots now give night vision and absorbtion 1 
- Vanilla food now gives 1 less food to force you to make modded food instead of living off a cow farm and other easy vanilla farms
- Mob griefing rules have now changed, mob griefing is disabled BUT certain blocks like Anvils, storage blocks, doors, trap doors, etc get destroyed by mobs.
- Added compat with Biomes Oh plenty and Oh the biomes we've gone

Theres just wayyy too much to list here, check the info which will have way more details