promotional bannermobile promotional banner

NPCs Fabric

Server-side NPCs and holograms for 1.21-26.3. Any mob, any skin, click actions, and one-command import from FancyNpcs or Citizens. No client mod.
Back to Files

NPCs Fabric 1.1.0

File nameNPCs-Fabric-1.1.0.jar
Uploader
GabyProxyGabyProxy
Uploaded
Nov 7, 2026
Downloads
36
Size
910.0 KB
Mod Loaders
Fabric
File ID
9494797
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:npcs-fabric-1754350:9494797"

Learn more about Curse Maven

What's new

Added

  • Poses: /npc attribute <npc> set pose <standing | crouching | sleeping | swimming | sitting>. Player NPCs can sit, on vanilla clients too, and so can zombies, skeletons, piglins, illagers, cats, wolves, parrots, foxes and camels. Sleeping NPCs can be clicked anywhere on their body.
  • need_item action: /npc action <npc> <trigger> add need_item diamond 5 stops the action list unless the player carries 5 diamonds (inventory, hotbar and offhand). !diamond requires not having it. It never takes items. The message is noItemMessage in the config.
  • Holograms linked to NPCs: /holo link <hologram> <npc> floats a hologram above the NPC's head and keeps it there when the NPC moves, so names can have as many lines as you like. /holo unlink undoes it.
  • Text Placeholder API support: with it installed, its placeholders (%player:name%, %server:online%...) work in NPC names, hologram lines and message and command actions.

Fixed

  • Player NPCs set to the swimming or sleeping pose stood up again on players' screens.
  • The click spam filter kept every player who had ever clicked an NPC until the next restart. It now forgets them when they log out. Interaction cooldowns are not affected.