promotional bannermobile promotional banner

NPCs Fabric

Server-side NPCs and holograms for 1.21-26.3. Any mob, any skin, click actions, and one-command import from FancyNpcs or Citizens. No client mod.
Back to Files

NPCs Fabric 1.1.0

File nameNPCs-Fabric-1.1.0.jar
Uploader
GabyProxyGabyProxy
Uploaded
Nov 7, 2026
Downloads
36
Size
910.0 KB
Mod Loaders
Fabric
File ID
9494797
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:npcs-fabric-1754350:9494797"

Learn more about Curse Maven

What's new

Added

  • Poses: /npc attribute <npc> set pose <standing | crouching | sleeping | swimming | sitting>. Player NPCs can sit, on vanilla clients too, and so can zombies, skeletons, piglins, illagers, cats, wolves, parrots, foxes and camels. Sleeping NPCs can be clicked anywhere on their body.
  • need_item action: /npc action <npc> <trigger> add need_item diamond 5 stops the action list unless the player carries 5 diamonds (inventory, hotbar and offhand). !diamond requires not having it. It never takes items. The message is noItemMessage in the config.
  • Holograms linked to NPCs: /holo link <hologram> <npc> floats a hologram above the NPC's head and keeps it there when the NPC moves, so names can have as many lines as you like. /holo unlink undoes it.
  • Text Placeholder API support: with it installed, its placeholders (%player:name%, %server:online%...) work in NPC names, hologram lines and message and command actions.

Fixed

  • Player NPCs set to the swimming or sleeping pose stood up again on players' screens.
  • The click spam filter kept every player who had ever clicked an NPC until the next restart. It now forgets them when they log out. Interaction cooldowns are not affected.

This mod has no additional files