NPCs Fabric 1.1.0
Curse Maven Snippet
What's new
Added
- Poses:
/npc attribute <npc> set pose <standing | crouching | sleeping | swimming | sitting>. Player NPCs can sit, on vanilla clients too, and so can zombies, skeletons, piglins, illagers, cats, wolves, parrots, foxes and camels. Sleeping NPCs can be clicked anywhere on their body. need_itemaction:/npc action <npc> <trigger> add need_item diamond 5stops the action list unless the player carries 5 diamonds (inventory, hotbar and offhand).!diamondrequires not having it. It never takes items. The message isnoItemMessagein the config.- Holograms linked to NPCs:
/holo link <hologram> <npc>floats a hologram above the NPC's head and keeps it there when the NPC moves, so names can have as many lines as you like./holo unlinkundoes it. - Text Placeholder API support: with it installed, its placeholders (
%player:name%,%server:online%...) work in NPC names, hologram lines and message and command actions.
Fixed
- Player NPCs set to the swimming or sleeping pose stood up again on players' screens.
- The click spam filter kept every player who had ever clicked an NPC until the next restart. It now forgets them when they log out. Interaction cooldowns are not affected.
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