NoopsNet Soundstage

Placeable audio systems and live performance lighting

NoopsNet Soundstage

Build a little stereo for a café, fill a club with speakers, or put on a live show with lights and effects. Soundstage adds placeable audio and performance equipment so players can make venues feel active in their Minecraft worlds.

A sound system for your space

Place a Stereo for a small listening area or a Sound Desk for a larger venue. Open it to set a direct audio stream or playlist, playback, volume, and range. Add speakers around the space, then use the Linking Tool on the source and each speaker. The speakers share the same source: walk across a room and hear the sound from the equipment around you instead of starting a separate track at every speaker.

With 3D audio enabled, Soundstage positions nearby speakers around the listener and muffles sound when solid blocks obstruct them. Turn 3D audio off if you prefer to retain the original stereo mix. Server operators must allow the stream host before players can use it; direct HTTP/HTTPS audio or a configured HLS relay is needed. A website's watch page is not a direct audio stream. Soundstage does not provide music, a streaming subscription, or a hosted music service.

Lights without a show

Use stage lights, RGB lasers, fog machines, and particle machines to decorate your venue. Right-click a fixture to set its power and output, choose a color where supported, aim a laser, or adjust fog spread. Select Use manual to apply the settings. A fog machine or light can work on its own without a desk, playlist, or performance. If the fixture is linked to a show, Return to show gives it back to the show's cues; a manually switched-off fixture stays off until manual control is released.

Each listener can open Esc → Soundstage settings to adjust personal volume, mute, effect brightness, RGB smoothing, particles, fog, and lasers. The Lower effects preset reduces visual effects without muting the music. Volumetric fog and colored surface lighting require a compatible Afterlight shader setup; without it fog uses drifting particles.

Program a performance

For a coordinated show, link fixtures to a desk, name and group them, and assign their DMX addresses. Export the venue patch and fixture definitions for QLC+, then use your own lighting software, HNode, OBS, and a suitable relay to carry the lighting and audio stream. This external performance setup is separate from the simple manual fixture controls. Equipment owners can trust other operators; claim permissions still apply to editing and linking equipment.

Requirements

Soundstage 0.3.0-alpha.5 requires Minecraft Java 1.21.1, NeoForge 21.1.265, and matching Soundstage versions on the client and server. Clients also need WATERMeDIA 2.1.36 and working native VLC for playback.

Links

Source and license notices · Venue setup and community · Discord

NoopsNet Soundstage Team

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