
No Punching makes early-game progression more challenging by preventing logs and stones from being broken by hand.
Don’t worry — No Punching is fully optimized, with no performance impact, and uses block tags for wide mod compatibility.
New Tools:
Flint Hatchet – an early-game tool with a brand-new "Crude" tier.
Saw – a quality-of-life tool that lets you craft more planks from each log.
Recipe Changes:
All vanilla and 10+ popular mod plank recipes are replaced with new shapeless recipes that require an axe, which consumes durability.

Currently Supported Mods:
- Biomes O' Plenty
- Biomes We've Gone
- Project: Vibrant Journeys
- Atmospheric
- Environmental
- Upgrade Aquatic
- Endergetic
- Autumnity
- Ecologics
- Sully's Mod
- Ad Astra
- Fungal Infection:Spore
Comment which mods you want supported!
Compatibility:
Supports blocks from 10+ popular mods, including Supplementaries, Farmer’s Delight, Immersive Weathering, Ad Astra, and others in #nopunching:punch/always_breakable.
Other Features:
New shapeless recipe type that consumes tool durability, useful for modpack creators.
Recommended Mods:
For a richer survival experience, use No Punching alongside Vibrant Journeys.
To see the correct tool for each block, use Jade

