No Copper
A standalone Minecraft Fabric mod managed by the PCKR Engine that eliminates copper generation, converts existing copper items into iron counterparts, and offers custom Copper Golem building rules.
Features
- Worldgen Replacement: Intercepts chunk decoration to replace all copper ore and deepslate copper ore features with configured alternatives (Iron, Stone, or Dirt).
- Crafting Conversions: Adds recipes (5:1 ratio) to convert copper resources to iron counterparts, so you can enjoy decorations without the mining junk of copper:
- 5 Copper Ingots → 1 Iron Ingot
- 5 Raw Copper → 1 Raw Iron
- Custom Copper Golem Construction: Spawns a vanilla Copper Golem using 1 Iron Block + 1 Carved Pumpkin (requires no horizontally adjacent iron blocks to prevent conflict with Iron Golem construction).
- On-Demand Retroactive Replacement: Sweeps all loaded server chunks upon running the
/pckr reloadcommand, replacing all residual copper ores with the configured block type.
In-Game Configuration Screen
Open the standard Minecraft Options menu and click the PCKR Engine button next to "Done" to open the dashboard. Under the No Copper section, click "Expand" to configure each setting:
| Option ID | Type | Default | Description |
|---|---|---|---|
enabled |
Boolean | true |
Master enable toggle for the mod. |
ore_replacement_enabled |
Boolean | true |
Enables copper ore replacement during world generation. |
replacement_block |
Select | "iron" |
Block to replace copper ore with during generation (Options: iron [Iron Ore], stone [Stone], dirt [Dirt]). |
convert_ingot |
Boolean | true |
Enable copper ingot to iron ingot recipe (5:1 ratio). |
convert_raw |
Boolean | true |
Enable raw copper to raw iron recipe (5:1 ratio). |
copper_golem |
Boolean | true |
Enable custom Copper Golem construction rules. |
How to Build Copper Golems
Place 1 Iron Block, then place 1 Carved Pumpkin on top of it. Ensure there are no other iron blocks directly next to the base iron block to prevent triggering an Iron Golem spawn.
Thanks for downloading, and if you ever run into any issues, please contact me. I'll get it sorted right away. ~protoncracker.