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NationWars

Nations, claims, economy, markets, and wars for NeoForge servers.
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Nation Wars 0.7.0

File namenationwars-0.7.0.jar
Uploaded
Nov 10, 2026
Downloads
15
Size
847.3 KB
Mod Loaders
NeoForge
File ID
9545457
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:nationwars-1551298:9545457"

Learn more about Curse Maven

What's new

Nation Wars 0.7.0

CIVIL WARS
- Prepare a secret rebellion through War & Peace → Civil war.
- Recruit members through a dedicated page with private invitations and login reminders.
- Collect donations and reserve territory using the rebellion budget.
- Choose your rebellion’s doctrine before launching, or keep your government’s doctrine.
- Civil wars end through full annexation, not peace or surrender.
- A victorious rebellion permanently excludes the former government leader from the successor nation.
- Great Patriotic War no longer increases capture times during civil wars.

POLAND AND DOCTRINES
- Added Poland with four perks covering peace-time claim and maintenance discounts, defensive resistance, neighbouring-nation income penalties and a two-front-war drawback.
- Poland uses an iron-block icon.
- Fixed doctrine menus not displaying all eight doctrines.
- France’s Peacekeeper adds $10 to national income per outgoing guarantee each income cycle.
- Germany’s War Exhaustion reduces income by 15% each wartime cycle, compounding until peace restores it.

NATION SCORE
- Added nation scoring based on territory, members, upgrades, puppets, guarantees, treasury, truces, alliance membership, offensive wars and spy-agency creation.
- War victories grant +200 score for three income cycles.
- Surrendering or accepting an unprofitable peace gives -400 score for two income cycles.
- Added nation-list sorting by name, territory size, nation score and member count.

PUPPET TAX AND INDEPENDENCE
- Masters can choose their puppet’s income-tax percentage and payout interval.
- Tax is held until payment, so shorter intervals cannot generate extra money.
- Puppet tax is capped at 80%.
- At 40% tax, puppets gain 0.1 independence points per second.
- The rate increases linearly, reaching 1 independence point per second at 80% tax.
- Fractional independence points are saved.

TRADE AND PEACE DEALS
- Added deal-point information to trade and peace reviews.
- Each chunk is worth 10 points, $100 is worth 1 point, and $1 of recurring income per ten-minute cycle is worth 1 point.
- Giving away more value than you receive makes a deal unprofitable.
- Puppets gain independence points from unprofitable deals and lose points from beneficial deals.
- Existing accepted-trade cooldowns remain in place.

CHAT AND ANNOUNCEMENTS
- Added alliance chat through /alliance chat <message>.
- Added nation announcements through /nation announce <message>, available to leaders and members with announcement permission.
- Announcements also appear in the nation’s Notifications inbox.
- Added private leader group chats through /leaderchat, with invitations that other leaders must accept.

FIXES AND RELIABILITY
- Fixed hover highlighting on civil-war buttons and the notification “Mark read through here” button.
- Added civil-war save safeguards and recovery for interrupted annexations.
- Updated English, Romanian, Spanish and Polish translations.

Back up your world before updating. Install the same updated JAR on both clients and server, and remove older Nation Wars copies.