Nanonaitor’s Arsenal - 1.12.2 - 2.0.18
Curse Maven Snippet
What's new
MAJOR CHANGES 💗
Blade Staffs
- Renamed Blade Staff registry IDs from double_bladed_scimitar_* to blade_staff_*.
- Added legacy remapping [Updating won't mess up previous installs]
- Reflection strength now depends on material tier. [See Mod Description]
- Added tier-specific reflection information to Blade Staff descriptions.
- Silver reflects 200% damage against undead enemies.
- Gold reflects 100% damage while gold set bonus is active.
- Reflections now consume durability based on incoming damage, Unbreaking reduces this.
- Added sounds for successful reflections and "Reverso" healing.
New enchantments
- Reverso: Blade Staff reflection heals the wielder instead of damaging the attacker and repairs the staff.
- Luna: increases Morning Star area by 25% and reduces charge time by 25% per level. Maximum level II.
- Magic Log: reduces Battering Ram hunger consumption by 50% and converts its damage to magic damage.
- Endure: gives an enchanted Scimitar a 25% chance to resist guard breaking and reduces failed guard recovery by 25%. Enchanting both Scimitars stacks the effect.
- Added individual configuration switches and a master switch for Arsenal enchantments.
Scimitars
- Reworked automatic dual-wield attacks so each hand takes its own turn.
- Each hand now respects its own attack speed, damage, enchantments, reach and cooldown.
- Fixed main-hand attacks becoming extremely weak or dealing no damage in RLCraft [RLCombat gave me an ear-twist hahaha]
- Preserved RLCombat’s intended offhand damage modifier.
- Fixed right-click priority for chests, levers, villagers and other interactions [woops]
- Prevented unintended offhand attacks while guarding, shield bashing or recovering from a disabled guard. [No-Mo Accidental Attacks]
- Shield bash now correctly combines one main-hand hit and one offhand hit. [Math go brrr]
- Added improved first-person attack animations.
- Added third-person crossed-arm animations and Mo’ Bends compatibility. [I did what I could]
- Added a custom shield-bash sound. [Yay]
Compatibility and balance
- Flails, Ball & Chains, and Claws can no longer receive Swifter Slashes from So Many Enchantments.
- Raised Rotation Force’s default maximum level from II to III. [Compensate for Flail & Ball/Chain]
- Arsenal shields now support Thorns when shield enchantments are enabled.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

