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Named Ender Chests

Rename an ender chest on an anvil so every same-name chest shares one server-wide inventory channel. Unnamed = pure vanilla.

Named Ender Chests

Rename an Ender Chest on an anvil, place it, and every Ender Chest with that name shares one inventory โ€” server-wide. Simple item routing with a vanilla block.

Recurring r/feedthebeast request (14โ†‘ / 22 comments): "a mod that lets me have multiple ender chest inventories by renaming them at an anvil so that those with the same name share an inventory." A tiny vanilla twist for base item-routing โ€” not a storage network, just smarter ender chests.

  • ๐Ÿท๏ธ Anvil-name an Ender Chest โ†’ it opens a shared channel of that name
  • ๐Ÿ” Same name anywhere = same contents (two players, two locations, one inventory)
  • ๐ŸŸฃ Unnamed Ender Chests are 100% vanilla โ€” your private ender inventory, untouched
  • ๐Ÿ’พ Channels persist across restarts

What it does / Usage

  1. Rename an Ender Chest item on an anvil (e.g. "farm"), place it. It opens the shared channel "farm".
  2. Place another Ender Chest also named "farm" anywhere โ€” same contents.
  3. Unnamed Ender Chests behave exactly like vanilla.

Concurrent access works exactly like two players at one normal chest (single shared backing container). Breaking a named chest keeps the channel (another same-name chest still has it).

Supported loaders / versions

Minecraft NeoForge Forge Fabric
1.21.1 โœ… planned planned

Forge / Fabric / 1.20.1 ports planned; this release is NeoForge 1.21.1.

Dependencies

None.

Compatibility & scope

Server-side. Place / break / right-click listeners + persistent channel data + a vanilla SimpleContainer subclass. No mixin, no config, no custom block or item โ€” it rides entirely on the vanilla Ender Chest, so it can't conflict with other mods. Channels are server-global by name (intended, for cross-base routing).

Known limitations

  • No access control โ€” treat the channel name as a shared password, not a lock. Channels are server-global by name with no ownership: anyone who renames an ender chest to the same string opens the same inventory. This is intentional (cross-base / cross-player routing) but it means a named ender chest is not private storage โ€” anyone who knows or guesses the name can read and empty it. For private storage use a plain unnamed ender chest (untouched, pure-vanilla per-player). Pick obscure names for anything you don't want shared.
  • The name is captured when the chest is placed from a renamed item; placing the very last one in a stack may not capture it (place from a stack of 2+).
  • A named ender chest moved by a piston / structure block reverts to a vanilla ender chest (the name is only captured at hand-placement) โ€” its contents are safe in the channel; break and re-place a same-named chest to rebind.

Install

  1. Install NeoForge for Minecraft 1.21.1.
  2. Drop namedenderchests-0.1.0.jar into mods/. Server-side (clients don't need it).
  • Minecraft 1.21.1 ยท NeoForge ยท JDK 21

Languages

Menu title localized in 9 languages.

License

MIT โ€” modpack inclusion welcome, no credit required.

Author: KURONAMI

The Named Ender Chests Team

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