Name two Ender Chests alike and use them to access the same shared inventory.
Rename an Ender Chest on an anvil, place it by hand, and open it. A second chest with the same name connects to that channel, whether it is across the room or at another base.
Place a chest from a stack of at least two; placing the last item in a stack may not preserve its name.
Named channels are public shared storage: anyone using the same name can access the contents. Unnamed Ender Chests keep vanilla's private inventory.
Channels are saved with the world. Keep another same-name chest in place before removing one; do not assume that removing the last chest preserves its contents. Other systems that move or place chests may not preserve their channel binding.
Server-side — install on the server only; clients don't need it.

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Source: https://github.com/KURONAMI333/named-ender-chests
Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.




