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Munchaholic

Every food you finish changes a random attribute, up or down, for good. The changes stack.

Munchaholic

Munchaholic turns every snack into a gamble. Each time you finish eating something, one of your player attributes is permanently buffed or debuffed: size, gravity, jump, speed, max health, reach and more. Keep eating and the changes stack: shrink to a fifth of your size or grow almost six times taller, float on 20% gravity, sprint at triple speed. Clear out a pantry, come out tiny, with 30 hearts and a jump that clears a house.

The mode is a Munchaholic Mode button on the Create World screen, right below Difficulty, and it's ON by default. A second button picks the Roll Mode. Easy, Normal, Hard and Hardcore work exactly as in vanilla.

Features

  • 🍖 Every bite counts: every food you finish rolls once, including each slice of cake and foods from other mods and datapacks. Potions, milk and ominous bottles don't count.
  • 🎲 Buff or debuff: one of 20 attributes, up or down, 50/50. Less gravity, softer landings and shorter burning count as buffs.
  • 📈 It stacks, for good: every roll moves an attribute one step, and the steps add up bite after bite. Changes stay when you log out and, by default, when you die.
  • 🛡️ Safety caps: every attribute has a limit (table below), so you can't shrink to nothing, lose your last heart or float away for good.
  • 📖 Two Roll Modes: Random rolls any attribute with every bite. Recipes gives each food one fixed effect per world: eat it to discover what it does, and its tooltip shows it from then on.
  • 🌍 Per-world settings: saved inside the world. Operators can switch them later with /munchaholic on|off, /munchaholic mode random|recipes and /munchaholic keep-on-death on|off, and anyone can check them with /munchaholic status.
  • 📊 Check your build: /munchaholic stats lists your bites, discovered recipes and every changed attribute. Operators can undo it all with /munchaholic reset.
  • 🔕 Notification settings: every roll shows a short actionbar message with a soft chime. Turn the sound, the message or both off from Mod Menu or with /munchaholic-notify.
  • 🧑‍🤝‍🧑 Multiplayer ready: works on dedicated servers, with notification settings per player. In English and Russian.
  • 🎮 Fair to play with: Creative and Spectator never trigger rolls, and fake players from other mods (auto-feeders) don't farm attributes.

Attributes and caps

Attribute Per bite Range Buff is
Scale 8% 20% – 596% higher
Gravity 10% 20% – 300% lower
Jump Strength 10% 50% – 300% higher
Step Height 0.2 0.2 – 2.6 blocks higher
Speed 8% 36% – 300% higher
Sneaking Speed 10% 50% – 330% higher
Attack Damage 0.5 0.5 – 10 higher
Attack Speed 10% 40% – 310% higher
Max Health 2 2 – 60 (1 – 30 hearts) higher
Armor 1 0 – 20 higher
Knockback Resistance 10% -50% – 100% higher
Safe Fall Distance 1 1 – 23 blocks higher
Fall Damage Multiplier 10% 10% – 300% lower
Block Interaction Range 10% 30% – 300% higher
Entity Interaction Range 10% 40% – 300% higher
Mining Efficiency 2 0 – 40 higher
Oxygen Bonus 1 0 – 20 higher
Water Movement Efficiency 10% 0% – 100% higher
Burning Time 10% 10% – 300% lower
Luck 1 -10 – 10 higher

Percentages are relative to normal (100%). Caps count only your base value plus Munchaholic's own change: armor and potions don't count. A roll that would pass a cap rerolls another attribute in Random mode, and does nothing in Recipes mode (the message says it's at the limit). Two more checks work the same way: a roll never takes away your ability to climb a 1-block ledge (Jump Strength, Gravity and Step Height are checked together), and never makes you bigger than the space you're standing in. Only items with a food component and slices of cake count as food; blocks that feed you some other way (some modded pies) don't roll.

Requirements

  • Minecraft Java 26.2–26.3
  • Fabric Loader 0.19.5+ and Fabric API
  • Java 25
  • Mod Menu is optional (notification settings screen)
  • Install on the server and on the clients (a server-only install works too, without notification settings and recipe tooltips)

More from the -aholic series

Like this? Try Enchantaholic: every block you break enchants a random item.

Munchaholic Team

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