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Movement Plus

Double Jumps, Coyote Time and more!
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Movement Plus 2.2.0 [Fabric]

File namemovement_plus-fabric-2.2.0.jar
Uploader
IAmQbIAmQb
Uploaded
Jul 26, 2026
Downloads
13
Size
41.6 KB
Mod Loaders
Fabric
File ID
8516106
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:movement-plus-579424:8516106"

Learn more about Curse Maven

What's new

2.2.0

  • Port the mod to 1.21.11 with next to no changes required

2.1.0

  • The config values for multi jumps and coyote time are now applied as attribute modifiers (defaults on movement_plus:multi_jumps and movement_plus:coyote_time), so equipment and other mods stack cleanly with the configured base.
  • An api jar (events + attributes) is now attached to the Modrinth release and resolvable as maven.modrinth:movement_plus:2.1.0+neoforge:api.
  • Minecraft version ranges are declared as 1.21.1-only.

2.0.0

Full rewrite for Minecraft 1.21.1 as a multiloader mod (NeoForge + Fabric) on Architectury.

Added

  • Fabric support (requires Fabric API, Architectury API, and Forge Config API Port)
  • NeoForge support (requires Architectury API); LexForge is no longer supported
  • Movement speed multiplier option
  • Swim speed multiplier option and a movement_plus:swim_speed player attribute for equipment/mods to hook into
  • In-game config screen (native on NeoForge; via Mod Menu on Fabric)
  • German translations

Changed

  • All gameplay options are now multipliers applied as attribute modifiers, so they compose with other mods instead of overwriting attribute values; a multiplier of 1 leaves the attribute completely untouched
    • stepHeight/stepHeightSneaking are replaced by stepHeightMultiplier/stepHeightSneakingMultiplier
    • jumpHeightBoost (potion levels) is replaced by jumpPowerMultiplier; fall damage compensation now uses the vanilla safe fall distance attribute
  • The custom jump_height attribute has been removed in favor of vanilla's generic.jump_strength (exists since 1.20.5); the jump power mixin is gone
  • Server config values now sync to clients through a dedicated packet, keeping client-side jump prediction accurate on any server
  • The mod API has been slimmed down to the midair jump events (MidairJumpEvents), now implemented as Architectury events; the input event API and attribute provider API have been removed
  • Config file moved from world/serverconfig/ to config/ (NeoForge convention since 1.20.5)

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