Mobweave Core

A base library of creature classes, AI goals, taming, variants and spawning for mob mods. A NeoForge 1.21.1 port of Multi Mob Core.
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Mobweave Core (0.0.0-beta.1)

File namemobweave_core-1.21.1-neoforge-21.1.249-0.0.0-beta.1.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Oct 13, 2026
Downloads
10
Size
179.9 KB
Mod Loaders
NeoForge
File ID
9163284
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mobweave-core-1743225:9163284"

Learn more about Curse Maven

What's new

v0.0.0-beta.1 - First release: Multi Mob Core on NeoForge 1.21.1

First public build of Mobweave Core, a NeoForge 1.21.1 port of Multi Mob Core by Daveyx0 (CC BY-NC 3.0). The original work has been modified. This is a library: it adds nothing to the game by itself.

Features

  • Base creature classes: bird, flying bug, flying creature, flying mob, jumper and swimming creature.
  • 14 reusable AI goals: follow and defend an owner, steal from a player, grab items, fly around, sense the nearest player, back off, swim underwater, be tempted by an item and more.
  • Taming and variants as data attachments, synced between server and client, with a texture overlay layer for variants.
  • Custom creature types (monster, passive, water and lava) with their own spawn caps, and an IN_LAVA spawn placement.
  • Configurable spawn system: a registry with a small public API, spawn checks (biome, dimension, light, height, fluids), a server-side spawner and extra entries from the config.
  • Utilities (colour, image, entity, NBT), base item and food classes, particles and an empty integration extension point.

Technical Changes

  • Ported from Forge 1.12.2 to NeoForge 21.1.249 (Minecraft 1.21.1, Java 21). Own id mobweave_core.
  • Capabilities became data attachments; the network layer uses custom payloads; goals use the 1.21 AI system.
  • Biome spawn lists are data in 1.21, so the library runs its own spawner each tick instead of editing them.
  • Not ported: Dynamic Trees and Just Enough Resources integrations, the Forge config GUI and the old capability plumbing.
Beta: the library loads and the dedicated server starts cleanly, but its behaviour has not been exercised with real creatures yet, because it needs a mod that uses it. Non-commercial use only (CC BY-NC 3.0).

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