mobmind-1.2.0.jar
Curse Maven Snippet
What's new
New Features
AI Navigation & Awareness
- Stuck Detection: Mobs now have improved intelligence for terrain navigation. If they fall into a pit or get stuck in a way they cannot pathfind out of, they will react to their situation.
- Path Obstruction Reaction: If the player stands directly in a mob's path, the mob will now recognize it and "ask" the player to move aside or find a way around.
Enhanced Interactions (Sneak + Right-Click)
- Manual Equipment Transfer: You can now hand over weapons (such as Swords, Bows, etc.) to supported friendly mobs.
- Action: Sneak + Right-click with the weapon in hand.
- Direct Feeding & Healing: You can now manually heal mobs by feeding them.
- Action: Sneak + Right-click with food to restore the mob's health.
- Totem of Undying Support: Mobs can now hold and use the Totem of Undying given by the player.
- Action: Sneak + Right-click to give the totem.
- Effect: If the mob takes fatal damage while holding it, the totem will activate, preventing death and providing defensive buffs.
Friend Selector Tool
- Crafting Recipe: 2 Sticks (top-right, bottom-left) + 1 Cobblestone (center).
- Function: Right-click on a known mob to set it as a "priority friend."
- Recall Priority:
Ctrl+Znow prioritizes summoning these selected friends first.
Combat Logic Improvements
- Advanced Shielding: Mobs immediately raise shields when attacked from any direction and will face the attacker.
- Defensive Stance: Mobs with <50% health will maintain a raised shield stance for better protection.
Bug Fixes & Technical Changes
- Crash Fix: Resolved
NullPointerExceptionregarding Item IDs on MC 26.2. - Conversation Logic: The
Ctrl+ZRecall function now only works on mobs you have a conversation history with (hasMet()check). - Creative Tab: Added the Friend Selector to the "Tools & Utilities" tab.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

