v0.2.0-26.3+fabric
Curse Maven Snippet
What's new
v0.2.0-26.3+fabric
- first stable release: 0.2.0-beta3 on the stable channel, plus
/mobium benchmark - static cache: chests, signs, heads, pots, shelves, item frames, armor stands and displays drawn from GPU buffers
- GPU part transform: the GPU writes the vertices of mobs and other animated models instead of the CPU
- the GPU part transform checks its first vertices against the game's own on your GPU and turns off if any differ
- works with Sodium, Iris shader packs, Entity Model Features and Fresh Animations; Vulkan is not supported yet
- the A/B key (right of P) switches Mobium off and on live, to compare it with the game's own rendering
/mobium benchmarkmeasures Mobium off and on in built-in scenes, so results from different PCs compare
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

