This mod replaces the generic "stone" in Minecraft with real-world rock types.
Mineralogy 1.14 whilst being fully compatible with previous versions is a complete rewrite of the mod, it will look the same and behave the same, but under the hood it us being developed using common standards such as a high level of configuration, recipes etc all handled via JSON's with an emphasis on maximizing it's compatibility (or ability to be made compatible) with other mods within a pack.
Of particular note, the geomes (geological biomes) will be fully configurable so you'll be able to create your own.
New items for all versions
Stone furnaces - make furnaces out of the mineralogy stone types, e.g. basalt furnaces textured correctly, which take on the characteristics of the stone they are made from.
New stone types
A number of new stone types are soon t o be introduced, if you have an opinion on these, please comment;
Clastic Sedimentry - Siltstone
Chemical Sedimentary - Rock salt
Organic Sedimentary - Chalk
Intrusive Igneous - Diabase
Talk to the devs on Discord: Here
This mod requires that you install Minecraft Forge version 1.7.10-10.13.1.1219 or later (earlier versions of Forge for Minecraft 1.7.10 may work, but no guarentees).
After you have successfully installed Forge, simply place the file mineralogy-#.#.jar in your mods folder. You can get the mineralogy-#.#.jar file (as well as the texture packs) from the Releases tab of this repository page.
There are three levels of texture resolution available. The default textures are low-resolution (16x16 pixels, same as Minecraft), but I recommend trying the high-resolution (64x64 pixels) textures via the high-res texture pack.
Q: Why make this mod?
A: Minecraft is a game that involves a lot of mining, yet it takes very little inspiration from actual geology. I made this mod to give Minecraft more of a geology vibe. After all, there's no mineral called "stone" in the geology textbook.
Q: Where's the cobblestone?!
A: Many of the stone types can be used as cobblestone or as stone in crafting recipes. If you want "Stone", smelt gravel. If you want "Cobblestone", craft two blocks of rock with 2 blocks of gravel.
Q: There's too much lag when generating new chunks!
A: Yes, that can happen. Mineralogy puts a lot more computation into world generation, so you don't want to run the server (or play single-player) on a computer with a slow CPU. I tried to improve performance as much as possible, but there's no getting around the fact that the stone type needs to be calculated for every single underground block in the game.
Q: Why do the ores look funny?
A: I re-textured the ores to better match the appearance of the new rock types. You can change them back by making your own texture pack from the default Minecraft resources.
Q:What can I make with these new types of stone?
A: In addition to being able to use them in place of cobblestone in existing recipes, they can be used following a normal recipe pattern to construct slabs, stairs and walls, in addition to this brickwork may be crafted by placing the stone in a 2x2 grid, stone may be polished by placing with sand in the crafting grid, the polished stones may also be converted to brickwork, and finally these refined block types may also in turn be used to craft slabs, stairs and walls.
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Mineralogy works great alongside it's cousin mod Base Metals also by MMD.