Notice: KitsuneAlex will be taking over the update of 1.12 with no ETA when it will be completed. Any other version will not be ported and 1.7 will only receive bug fixes. - DarkGuardsman 6/22/2018
About (For the new guys)
MFFS contains a series of machines focused on converting energy to Forton for the use in generating force fields. The primary machine is a force field projector which is fed by capacitors and generators. The projector can be modified with cards and upgrades in order to change logic. These upgrades include several field shapes, size scaling, position offset, and utility modules. For example, the upgrade to shock attacks, kill monsters, remove blocks, and protect tiles.
About (Minecraft v1.7+)
The 1.7.10 is a continuation of the Calclvia's original 1.6 version of the mod. It includes all of the original features with small improvements and a changed of dependency to Voltz Engine. The plan is to continue to develop the mod into the future and to develop more powerful versions down the road.
About (Minecraft v1.6)
MFFS is a redesign of ThunderDark's Modular Forcefields by Calclavia. This version is a ground-up rewrite of the old version to depend on Resonant Engine and Universal Electricity. In this version, Fortron is used as the main power source for the force fields.
Modpack policy
No need to ask permission, just give credit, reply in the comments about your pack, and follow our general pack guidelines http://www.builtbroken.com/pages/modpack.php
Oh, I haven't seen this mod in a LONG time. If this mod's completely abandoned, there's a mod that could use a force field like this called Just Stargate Mod ( https://www.curseforge.com/minecraft/mc-mods/jsg ). I'm gonna refer this to them, see if this mod can't be kept alive through it, just hope you'd be willing to give the code away to them too
@QueenOfMissiles Is this mod completely dead now or is there any chance of return?
I'm not able to actually put any modules into the machines or power them by any means? Does anyone know what the problem could be?
I really want to play this mod, but I'm having issue with the dependency, Voltz Engine. If i try to install it, it says it needs to install a library. If i click to install it, it doesnt do anything, and if i manually install it from the github, it doesnt work either. Is there any way i can fix this?
Take your time
abandoned ??
In reply to angeljpx:
At this point yes, I gave it over to a different developer and he has not released a version in over a year.
In reply to DarkGuardsman:
How about handing it off to yet another developer? I assume there would be many who would appreciate the mod on 1.12.
Especially as there seem to be no other similar mod allowing to protect an area (in survival) without the use of chunk-claims a lá Bukkit or gamerule settings.
In reply to DarkGuardsman:
am curious why did you give up on this mod? you did a damn good job of making it, did you just loose interest?
Industrial craft 2, Build Craft and ProjectRed energy not working. How I can start engine? How energy? How mods?
I'm trying to use the forcefield camouflage module, but it's not working. Can anyone help me?
I am trying to set up a biometric identifier and everytime i open the identification card my game crashes im useing the most recent beta crash report
In reply to Agentx49:
i keep trying to run it in all versions outside 1.6.4 and no matter what i do, the mod continues to fail and crashes. so i feel your pain
Hello, sorry in advance for another question about the port on version 1.12.2 and your bad English. The fact that I can not safely start playing a modified version of minecraft without your modification. I look forward to the release of MFFS 1.12.2. I also want to offer my help in porting or testing the updated version. I have some basis of the Java language and have little experience in programming in General.
In reply to nice_berg:
There is someone working on a port but I have yet to hear back from them recently so am unsure of progress.
In reply to DarkGuardsman:
Not difficult to throw that person in private messages, I want to help him or to seize the initiative
In reply to nice_berg:
i believe in you :D
Still waiting for kitsunealex?
Loved this mod, cant wait for the update
In reply to Salpertia:
Ya... but I have not heard much back so am concerned what is going on.
In reply to DarkGuardsman:
Last active Fri, Aug, 2
Very Unfortunate but knowing the community is returning to glory, only a matter of time before its Brought Back to life, or remade