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Modular Force Field Systems (MFFS)

Use that extra power to protect your base

File Details

MFFS 1.19.2-5.0-alpha.45

  • A
  • Mar 21, 2023
  • 1.95 MB
  • 211
  • 1.19.2
  • Forge

File Name

mffs-5.0-alpha.45-all.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mffs-238546:4449959")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

5.0-alpha

  • 5.0-alpha.45 Fix model rotation
                    ??? https://github.com/MinecraftForge/MinecraftForge/issues/9347
  • 5.0-alpha.44 Move Biometric Identifier to static model
  • 5.0-alpha.43 Fix projector holo render with Rubidium
  • 5.0-alpha.42 Don't send update tag twice
  • 5.0-alpha.41 Copy PoseStack before rendering delegate
                    Fix cases where the renderer modifies the stack before throwing an exception, breaking push/pop balance
  • 5.0-alpha.40 Camouflage BER BlockEntity rendering
                    Credit to bl4ckscor3 for their render delegate code!
  • 5.0-alpha.39 Custom mode projector renderer
                    ...or at least an attempt at it
  • 5.0-alpha.38 Custom mode selection
  • 5.0-alpha.37 Add SetBlockEvent
  • 5.0-alpha.36 Sync card item capabilities to client
  • 5.0-alpha.35 Expandable item tooltips
  • 5.0-alpha.34 Fix camouflage render types and tint
  • 5.0-alpha.33 Improve Cube and Tube mode calculation
  • 5.0-alpha.32 Cache invalidation event listeners
  • 5.0-alpha.31 Cache block states to improve selection speed
                    What could go wrong?
  • 5.0-alpha.30 Rework module to be instance-based
                    Allows for much easier concurrency
  • 5.0-alpha.29 Multithreaded field projection
  • 5.0-alpha.28 Fix Infinite Power Card
  • 5.0-alpha.27 Fix attempting to modify immutable list
  • 5.0-alpha.26 Add the Frequency Card
  • 5.0-alpha.25 Merge pull request #46 from GaviTSRA/patch-1
                    Fix server loading clientside class
  • 5.0-alpha.24 Fix server loading clientside class
                    Fixes #45
                    This does not seem to cause problems on my testing server, but i do not have a lot of experience with forge. If there is any apparent issue with this change, tell me please.
  • 5.0-alpha.23 Fix RenderTickHandler crashing servers
                    Closes #44
  • 5.0-alpha.22 JEI Ghost ingredient support
  • 5.0-alpha.21 Fix players getting electrocuted when standing on force field blocks
  • 5.0-alpha.20 Add Anti-Spawn and Confiscation modules
  • 5.0-alpha.19 Add Anti-Friendly, Anti-Hostile and Anti-Personnel modules
  • 5.0-alpha.18 Add Warn, Block Access, Block Alter and Anti-Friendly modules
  • 5.0-alpha.17 Add the Interdiction Matrix
                    No modules yet tho
  • 5.0-alpha.16 Configurable Fortron production rates
  • 5.0-alpha.15 Improve menu quick move
  • 5.0-alpha.14 Machine block drops
  • 5.0-alpha.13 Field Electrocution
  • 5.0-alpha.12 Frequency Card capability, block shapes
  • 5.0-alpha.11 Identity Card permission copying
  • 5.0-alpha.10 Identity Cards, Field Permission management
  • 5.0-alpha.9  Greatly improve Force Field warp, Biometric Identifier BEWLR
  • 5.0-alpha.8  Add Biometric Identifier model
  • 5.0-alpha.7  Set uploaded artifact to JarJar
  • 5.0-alpha.6  Add changelog plugin
  • 5.0-alpha.5  Replace calculation thread with CompletableFuture
  • 5.0-alpha.4  Render forcefield points evenly
  • 5.0-alpha.3  Add the Inverter Module
  • 5.0-alpha.2  Projector mode render cleanup
  • 5.0-alpha.1  Fix particle render depth
  • 5.0-alpha.0  Setup publishing