SoldierWorkshop-1.12.2-1.2.4.jar
Curse Maven Snippet
What's new
Additions
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Added
pingandstatusconsole commands for checking player latency and server information. Both can be used without operator permissions or cheats. -
Normal Engineer teleporters now keep their occupied chunks loaded, even when no players are nearby. Chunk loading persists across world restarts. Debug teleporters are excluded.
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TF2 spectators can now use left/right click to cycle between players in different dimensions. The destination dimension loads automatically before spectating them.
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Added improved server-lag logging to help identify slow ticks.
Fixes and Improvements
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Fixed TF2 characters playing their falling animation while holding jump at the surface of water.
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Fixed the Huntsman’s third-person animations. Sniper now transitions into the drawn pose and keeps the bow drawn while holding an arrow, including when standing still, moving, or crouching.
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Fixed the spectator HUD failing to update when players change class or team. Spectators can now see both teams’ actual classes and health.
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Fixed killfeed entries building up or remaining visible too long while spectating.
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Reduced repeated backpack and equipment checks to improve internal-server performance, particularly while Engineer buildings and teleporters are active.
Existing worlds: Previously placed teleporters need their chunk loaded once, such as by visiting them, to activate persistent chunk loading.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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