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Mercenary Mayhem

This mod uses local TF2 assets from the users install to let you play as TF2 mercenaries in minecraft
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SoldierWorkshop-1.12.2-1.2.4.jar

File namecandidate.87-devitems.48.jar
Uploader
YourFurnaceYourFurnace
Uploaded
Nov 12, 2026
Downloads
6
Size
8.7 MB
Mod Loaders
Forge
File ID
9573165
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mercenarymayhem-1761319:9573165")

Learn more about Curse Maven

What's new

Additions

  • Added ping and status console commands for checking player latency and server information. Both can be used without operator permissions or cheats.

  • Normal Engineer teleporters now keep their occupied chunks loaded, even when no players are nearby. Chunk loading persists across world restarts. Debug teleporters are excluded.

  • TF2 spectators can now use left/right click to cycle between players in different dimensions. The destination dimension loads automatically before spectating them.

  • Added improved server-lag logging to help identify slow ticks.

Fixes and Improvements

  • Fixed TF2 characters playing their falling animation while holding jump at the surface of water.

  • Fixed the Huntsman’s third-person animations. Sniper now transitions into the drawn pose and keeps the bow drawn while holding an arrow, including when standing still, moving, or crouching.

  • Fixed the spectator HUD failing to update when players change class or team. Spectators can now see both teams’ actual classes and health.

  • Fixed killfeed entries building up or remaining visible too long while spectating.

  • Reduced repeated backpack and equipment checks to improve internal-server performance, particularly while Engineer buildings and teleporters are active.

Existing worlds: Previously placed teleporters need their chunk loaded once, such as by visiting them, to activate persistent chunk loading.

This mod has no additional files