MCDoom - AzureLib 3.x Port
This is an unofficial build of MCDoom by AzureDoom, updated to run on AzureLib 3.1.11.
The original was last updated in September 2024 and targets AzureLib 2.3.22, which modern AzureLib no longer provides. This build ports the mod to the rewritten 3.x animation API so it loads again on current setups. Nothing about the mod's content or gameplay was changed - same demons, weapons, models, animations, and sounds.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.249+
- AzureLib 3.1.11+
- SmartBrainLib 1.16.11+ ← new; AzureLib 3.x no longer bundles it
- Accessories
- Common Networking
If you're replacing the original MCDoom in an existing pack, SmartBrainLib is the one you'll need to add.
What changed
Only the AzureLib integration was rewritten: animation controllers, renderers, model classes, render layers, and client registration were migrated from the 2.x API to 3.x. Entity AI was repointed at standalone SmartBrainLib, which AzureLib 3.x dropped. No resources, recipes, loot tables, or balance values were touched.
Credits & license
All original work by AzureDoom - github.com/AzureDoom/MCDoom · Modrinth
This is a modified version, redistributed under CC BY-NC 4.0, the same license as the original: creativecommons.org/licenses/by-nc/4.0/
Provided as-is, without warranty of any kind. Not affiliated with or endorsed by AzureDoom, id Software, or Bethesda.

