MCA: Quests 1.6.3 (Forge 1.20.1)
Curse Maven Snippet
What's new
[1.6.3] - 2026-09-07 — Map Atlases, Stability & Quest Fixes
A major refinement update focused on quest reliability, map integration, rewards, guidance, and datapack safety.
Added
- Added full optional Map Atlases integration, alongside JourneyMap and Xaero.
- Quest destinations can now appear on the Atlas world map, minimap, and held atlas.
- Added separate Show in Map and Save Pin actions for supported map mods.
- Added new Map Atlases settings for markers, labels, navigation, coverage, scale, and performance.
- Added 10 complete sample datapacks covering quests, chains, projects, situations, reputation, titles, and optional-mod integrations.
- Added admin tools for viewing and retrying pending project rewards.
Improved
- Quest rewards are now much safer when inventories are full, players are offline, or content changes between updates.
- Project rewards preserve their original payout and can be recovered instead of being silently lost.
- Item hand-ins now verify inventory space and required items before consuming anything.
- Quest and project validation now rejects malformed data more reliably instead of silently ignoring broken objectives.
- Improved handling of quest failures, deadlines, sponsor loss, weather requirements, and paused project timers.
- Map actions now let players choose which installed map mod to use instead of sending pins to every backend at once.
- Improved quest-log UI behavior, scrolling, coordinate actions, keybind handling, and delayed menu responses.
Fixed
- Fixed same-profession quest turn-ins incorrectly replacing the original quest giver while they were still present.
- Improved guidance when quest givers are unloaded or when any eligible villager can accept a completed quest.
- Fixed several escort quest issues that could release or modify the wrong villager.
- Cross-dimension guidance now gives proper instructions instead of pointing to meaningless coordinates in the wrong dimension.
- Fixed healing objectives crediting villagers who were already at full health.
- Fixed successful-use objectives for bows and crossbows.
- Fixed sleep objectives not respecting their
require_morningsetting. - Fixed missing-relative quests completing immediately when the relative spawned instead of requiring the player to actually find them.
- Fixed quest markers fading out when the target was directly above or below the player on another floor.
- Fixed various reward, quest state, optional integration, minimap, and server cleanup edge cases.
Compatibility
- Network protocol increased from 14 to 15. Clients and servers must use matching versions.
- Map Atlases remains completely optional.
- Save-data additions are backward-compatible and require no migration.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

