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MCA: Quests

An RPG-style, datapack-driven quest system for MCA:Reborn villagers. Right-click a villager, open the new Quests menu, accept a job, complete it out in the world, and turn it in for sweet rewards and hearts.
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MCA: Quests 1.5.3 (NeoForge 1.21.1)

File namemcaquests-1.5.3.jar
Uploader
OtectusOtectus
Uploaded
Sep 3, 2026
Downloads
733
Size
2.0 MB
Mod Loaders
NeoForge
File ID
8802163
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mca-quests-1579993:8802163"

Learn more about Curse Maven

What's new

[1.5.3] - September 3rd, 2026

A major navigation and quest-reliability update. Quest markers are clearer and more customizable, map integration is more dependable, and numerous quest logic issues have been corrected.

Added

  • Redesigned quest markers with a compact diamond icon, ground ring, nearby labels, and an optional screen-edge indicator for off-screen objectives.
  • New marker styles, visibility options, high-contrast colors, reduced motion, label controls, and separate JourneyMap/Xaero toggles.
  • New /mcaquestsclient waypoints command for checking and troubleshooting map integration.
  • Additional validation for invalid tags, locations, structures, dimensions, and improperly configured cure quests.

Improved

  • Quest markers and map waypoints now update immediately when quests are accepted, progressed, followed, completed, failed, or abandoned.
  • JourneyMap integration now uses its official API. Persistent player-created quest waypoints survive restarts, while duplicate JourneyMap world markers are hidden.
  • Xaero waypoints are now clearly identified as session-only and rebuild correctly after dimension changes or reloads.
  • Waypoint failures are retried automatically instead of silently remaining broken.
  • Quest marker colors are now more colorblind-friendly.
  • Several difficult quests now have clearer directions, fairer enemy requirements, larger objective areas, or more forgiving retry rules.
  • Kill objectives now properly credit indirect kills, including those caused by pets, TNT, environmental damage, or recently attacked enemies.

Fixed

  • Quest markers appearing high above their targets or twitching as entities moved.
  • Stale or incorrectly colored waypoints after changing dimensions or objective types.
  • Clearing automatic waypoints also deleting player-pinned JourneyMap waypoints.
  • Players accepting the same standalone quest from multiple villagers and receiving duplicate rewards.
  • Quests remaining tied to villagers who died while the player was offline.
  • Defend objectives sometimes missing valid kills when the protected villager briefly unloaded.
  • Contributing to one village project incorrectly blocking contributions to every other project.
  • Project rewards disappearing when their sponsor died or was unavailable.
  • Reward failures completing silently without informing the player.
  • The cure-an-infected-relative quest being offered when the relative was healthy.
  • The Fisherman’s rain quest failing simply because the weather changed.
  • Several Townstead quests with incorrect items, missing availability checks, or overly demanding objectives.

Compatibility

  • Network protocol updated to 14. All players and servers must use MCA: Quests 1.5.3.
  • JourneyMap 6.0.0 or newer is required for JourneyMap waypoint integration.
  • Existing saves and quests do not require migration.