promotional bannermobile promotional banner

MCA: Conversations

MCA: Conversations is an add-on for MCA: Reborn that replaces the Chat button with a hub of deeper conversations. Heart-gated personal topics, per-villager personality and profession flavor, conversation memory, gift gratitude and village gossip.
Back to Files

MCA: Conversations 1.3.0 (Forge 1.20.1)

File namemcaconversations-1.3.0.jar
Uploader
OtectusOtectus
Uploaded
Aug 26, 2026
Downloads
842
Size
983.7 KB
Mod Loaders
Forge
File ID
8735859
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mca-conversations-1601191:8735859")

Learn more about Curse Maven

What's new

[1.3.0] - August 25th, 2026

This update lays the groundwork for optional Townstead integration.

There are no new Townstead-aware conversations yet. This release focuses on making sure MCA: Conversations can safely detect and work with Townstead before dialogue support is added.

Townstead Compatibility

  • Added optional support for Townstead 0.7.5–0.7.x, verified against 0.7.6.
  • Townstead remains completely optional.
  • Without Townstead installed, MCA: Conversations behaves exactly as before.
  • No separate MCA/Townstead compatibility builds are required.
  • The integration automatically adapts to the installed MCA package layout.

Safer Optional Integration

Townstead support is split into individual capabilities such as:

  • Villager data
  • Needs
  • Schedules
  • Calendar information
  • Buildings
  • Personality
  • Skills
  • Village spirit
  • Reactions
  • Dialogue and relationship tracking

If a future Townstead update changes one feature, only that part of the integration will disable instead of breaking the entire mod.

Configuration

Added a new [townstead] configuration section.

Most options are placeholders for upcoming Townstead conversation features and do not affect gameplay yet.

Compatibility Diagnostics

When Townstead is installed, MCA: Conversations reports whether its Townstead integration loaded successfully.

This should make future compatibility problems easier to diagnose without causing crashes.

Upcoming Integration

Future updates will use this foundation to make conversations react to Townstead systems such as:

  • Villager needs.
  • Work and schedules.
  • Skills and professions.
  • Village conditions.
  • Personality and spirit.
  • Context-sensitive reactions.

Townstead reactions will require Emotecraft when that feature is introduced.