What's going on lately? (I quit modding)
There is so much going on with university, work and private stuff so I couldn't find the time to update my mods or even answer questions and private messages in the past months and therefore I think it's better to quit modding for now.
This unfortunately means I'm not updating this mod to a newer Minecraft version anytime soon.
If someone is interested in the source code I (finally...) put everything on github (See Source)
Feel free to continue this mod / integrate this mod in whatever project you want. Don't hesitate to contact me if you have any questions!
Material Changer is a small mod, which allows you to change various properties of weapons, tools and armor.
Everything in this mod works via your config file (materialchanger.cfg) which can be found in your config folder.
How does it work?
To change a property you need to add a new line with the following format to your changer section: property;item;value
property: This represents the name of the property you want to change.
Allowed properties:
- ARMOR_PROTECTION: Determines how many armor points the armor item should have
- ARMOR_TOUGHNESS: Determines the toughness of your armor item which gives you extra protection
- ATTACK_DAMAGE: Determines the attack damage vs entities of your tool/sword
- ATTACK_SPEED: Determines the attack speed of your tool (Doesn't work with swords at the moment)
- DURABILITY: Determines how much uses your item should have. Use -1 for infinite durability
- EFFICIENCY: Determines how fast your tool should be able to mine
- ENCHANTABILITY: Determines how "enchantable" your item should be
- HARVEST_LEVEL: Determines if your tool can mine harder blocks
- STACKSIZE: Determines the max size a stack of the given item can have
item: This represents the item id of the item of which you want to change the property. This is usually the mod id (or "minecraft" for vanilla) followed by a colon followed by the item name. e.g. minecraft:iron_sword
value: This represents the new value which you want to change the property to.
Keep in mind that changing the enchantability or harvest level affects the whole tool material, which means that you technically only need to change it for one tool.
Unfortunately this also means that changing those attributes for one item also applies the change to every item with the same tool material (example below).
Also, you can't change the attack speed of swords at the moment.
Examples
ATTACK_DAMAGE;minecraft:iron_axe;12
(Increases the attack damage of every iron axe to 12)
DURABILITY;minecraft:diamond_sword;500
DURABILITY;minecraft:diamond_pickaxe;500
DURABILITY;minecraft:diamond_axe;500
DURABILITY;minecraft:diamond_shovel;500
DURABILITY;minecraft:diamond_hoe;500
(Decreases the durability of every vanilla diamond tool to 500)
DURABILITY;minecraft:flint_and_steel;-1
(Makes flint and steel unbreakable)
STACKSIZE;minecraft:snowball;64
(Increases the stacksize of snowballs to 64)
HARVEST_LEVEL;minecraft:diamond_pickaxe;0
(Decreases the harvest level of diamond pickaxes to 0. They can't even mine iron ore now)
ARMOR_PROTECTION;minecraft:leather_helmet;3
ARMOR_PROTECTION;minecraft:leather_chestplate;8
ARMOR_PROTECTION;minecraft:leather_leggings;6
ARMOR_PROTECTION;minecraft:leather_boots;3
ARMOR_TOUGHNESS;minecraft:leather_helmet;2
ARMOR_TOUGHNESS;minecraft:leather_chestplate;2
ARMOR_TOUGHNESS;minecraft:leather_leggings;2
ARMOR_TOUGHNESS;minecraft:leather_boots;2
(Makes leather armor as protective as diamond armor)
ARMOR_PROTECTION;minecraft:golden_helmet;2
ARMOR_PROTECTION;minecraft:golden_chestplate;6
ARMOR_PROTECTION;minecraft:golden_leggings;5
ARMOR_PROTECTION;minecraft:golden_boots;2
ARMOR_TOUGHNESS;minecraft:golden_helmet;3
ARMOR_TOUGHNESS;minecraft:golden_chestplate;3
ARMOR_TOUGHNESS;minecraft:golden_leggings;3
ARMOR_TOUGHNESS;minecraft:golden_boots;3
ATTACK_DAMAGE;minecraft:golden_sword;6.5
ATTACK_DAMAGE;minecraft:golden_pickaxe;4.5
ATTACK_DAMAGE;minecraft:golden_axe;9
ATTACK_DAMAGE;minecraft:golden_shovel;5
ATTACK_SPEED;minecraft:golden_axe;0.95
ATTACK_SPEED;minecraft:golden_hoe;3.5
DURABILITY;minecraft:golden_helmet;212
DURABILITY;minecraft:golden_chestplate;308
DURABILITY;minecraft:golden_leggings;289
DURABILITY;minecraft:golden_boots;250
DURABILITY;minecraft:golden_sword;420
DURABILITY;minecraft:golden_pickaxe;420
DURABILITY;minecraft:golden_axe;420
DURABILITY;minecraft:golden_shovel;420
DURABILITY;minecraft:golden_hoe;420
EFFICIENCY;minecraft:golden_pickaxe;7
EFFICIENCY;minecraft:golden_axe;7
EFFICIENCY;minecraft:golden_shovel;7
HARVEST_LEVEL;minecraft:golden_pickaxe;2
ENCHANTABILITY;minecraft:golden_pickaxe;16
ENCHANTABILITY;minecraft:golden_helmet;19
(Better Gold: Changes golden tools, swords and armor properties completley. As you can see, I only changed the enchantability for one tool and one armor item since it affects the whole gold material)
I would be very grateful if you could report any bugs or glitches in the issues tab. Thanks!
If you have any suggestions for future stuff go ahead and tell me about them in the comment section. :)
You are allowed to use my mod in your modpack!
If someone could backport this to 1.7 that'd be great (TerraFirmaPunk, most of the equipment that's not TFC native is useless as a result of not being able to alter stats of equipment)
In reply to DisKorruptd:
1.7 is a dead modding version so that's literally never gonna happen. It's better to just update to modern versions.
Please, 1.16 =( ❤️
nie wiem jak działa gdzie to wpisać i wogóle przydało by mi się ale nie wiem jak działa
ok so i went in the config page and there is no place for me to put the code and stuff like the attackdamage and stuff it doesn't show me. plz help
Been working on porting this to 1.15.2
Finally got some progress in, being able to change sword attack damage now..
https://imgur.com/a/TsdXEH5
In reply to mj_Lanford:
Very nice!
In reply to mj_Lanford:
I'd stop as I'm the one porting this mod with permission from the mod author unless you wana work with me on it then I'd let that
In reply to redrosewarrior1:
Hate to be that guy, but when can we expect this mod to get updated to 1.16.4? The modpack i'm currently working on has a few sets of armor, tools & weapons that are either far too overpowered or way too weak to even be considered usable. I've been looking forever for a simple mod where i can change all tool, armor and weapon properties without coding knowledge. But if you know of a similar mod like this that i just haven't found yet, feel free to let me know.
In reply to Thombias:
We have no ETA
In reply to redrosewarrior1:
I'm happy to hear you're working on this. This mod was spectacular and I definitely miss it, so I look forward to seeing a port, and good luck! :)
In reply to redrosewarrior1:
Have you made any progress?
In reply to mj_Lanford:
The description states you have permission to port the mod btw
In reply to nick_mckay_dev:
Yes, I've made progress and I contacted the dev directly lol my port is official that's why I told them what I told them
In reply to redrosewarrior1:
Not trying to bother you, but is there a page for it yet?
In reply to 4zy1:
Not yet, waiting for Lei to reply lol
In reply to redrosewarrior1:
Can you just contact him directly? I doubt he's gonna reply here after 4 months.
In reply to ManWithoutTaste:
I already have
In reply to redrosewarrior1:
So is everything ready to go? Why do you need him to reply if I may ask? Is it because you need confirmation before you can pit up the page?
In reply to ManWithoutTaste:
I’m gonna upload it to this page and yes everything is ready to go