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Matcha Flavoured Fabric

An unofficial Fabric mod port of Klei Wright's Matcha Flavoured data and resource pack.
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1.12.4-r.1+mc26.2

File namematcha-flavoured-fabric-1.12.4-r.1+mc26.2.jar
Uploader
EastMonsterEastMonster
Uploaded
Oct 5, 2026
Downloads
4
Size
19.5 MB
Mod Loaders
Fabric
File ID
9066397
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:matcha-flavoured-fabric-1695322:9066397"

Learn more about Curse Maven

What's new

Synced with Matcha Flavoured 1.12.4 for Minecraft 26.2

  • Check out the upstream changelog!
  • Fortunately, none of the four bugs listed in the upstream hotfix affect the Mod. This release updates the upstream version target and fixes several Mod-specific issues.

New Feature

  • Backported the Amnestic and mooshroom milking reworks from the Minecraft 26.3 version.

Tweaks

  • When a helmet is equipped, Amber Earrings worn in the earring slot now restore health only up to half your maximum health, capped at 10 hearts.
  • Earring armor tooltips now show 0 armor when worn in the earring slot alongside a helmet.

Bug Fixes

  • Fixed Warding affecting players when wearing Copper armor.
  • Fixed the full Adamant armor set not granting Absorption.
  • Fixed Warding Stones failing to heal other eligible targets when a nearby friendly entity already had Regeneration.
  • Synced Warding Stone and zombie stats with upstream.
  • Fixed spectators being counted toward the multiplayer sleeping requirement. (Regression)
  • Anemos now fires its wind charge only after a successful attack.
  • Fixed cake restoring too much health.
  • Fixed tomatoes not being picked up by villagers or accepted by composters.
  • Fixed villagers not sharing Naan.
  • Fixed using a Crystal Heart in the offhand consuming a Totem of Undying held in the main hand.
  • Fixed Beacon Kindling bypassing Adventure Mode placement restrictions.
  • Fixed manually disabling the safe-surface rule after it had been enabled causing the dragon reward to be granted again.
  • Dragon rewards are now granted separately when each player completes their dragon-slaying advancement, rather than once per world.