File Details
1.1.1
- R
- May 5, 2018
- 302.84 KB
- 294
- 1.12.2+1
File Name
MagicArsenal-MC1.12_ver1.1.1.jar
Supported Versions
- 1.12-Snapshot
- 1.12.2
This is largely a maintenance release getting ready for the next set of five spells. These spells will be utility spells, and generally gravity-themed, so I'm hoping for feedback on the Gravity Mantle to get gravitational control feeling really good.
Changes
- Changes to spell costs and how stamina (MP) is regenerated. Stamina will now regenerate constantly during battle, giving you a little more flexibility in how you combine spells with conventional weapons.
- Fixed some issues where particles would decrease on all-particles settings instead of reduced-particles settings
- Creepers now charge when hit with electrical spells
- Absolute-damage-avoidance countermeasures have moved to their own mod: Glass Jaw
- Added Gravity Mantle
The Gravity Mantle
Only available from the creative tab (unless someone minetweaks in a recipe!), the Mantle is a body bauble which allows a player to fly effortlessly in survival mode. This flight is undisturbed by mods like draconic evolution and magic feather (which edit PlayerCapabilities), and Mantle flight does not clobber other "creative-like" survival flight. If you don't have Baubles installed, this item is inert and useless.

