mace-arsenal-3.0.0.jar
Curse Maven Snippet
What's new
# 📜 Mace Arsenal - Changelog
All notable changes to the **Mace Arsenal** Minecraft Fabric mod are documented in this file.
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## 🌟 [v3.0.0] — The Grand Finale: The Pinnacle Arsenal (2026-10-04)
> [!IMPORTANT]
> **The monumental release of Mace Arsenal v3.0.0** consolidates all major features, mechanics, balance overhauls, weapons, and items developed after version **v2.2.0**! The project has expanded from a base mace collection into a **fully fledged tactical combat ecosystem for Minecraft**, boasting **48 unique maces**, **36 legendary combat artifacts and blades**, **14 mystical spheres and totem talismans**, the **Maceplate Crusher Armor set**, **tactical crossbows**, **multi-directional defensive barriers**, **PvP trap variations**, a **block-grappling hook mechanic**, **true 3D voxel extrusion**, and a **balanced endgame hardcore crafting system**.
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### 📊 Version 3.0.0 Content Overview
| Category | Count | Key Highlights |
|---|:---:|---|
| **Unique Maces** | **48** | The Absolute Mace, Ragnarok, Continuum, Nuclear, Meteor, Warden, Singularity, Prismatic, Mjollnir, Dynamite TNT Mace, 4 Clusters, 35 Specialty Maces |
| **Active Abilities [RMB]** | **48 / 48** | **Every single mace without exception** is equipped with a unique Right-Click active ability featuring custom cooldowns, sounds, and particles |
| **Combat Artifacts & Blades** | **36** | Glass Sword (50 damage, Stasis), Apocalypse Staff (300 damage, block annihilation), Monkey King Bar (MKB True Strike), Aegis of Immunity, Stasis Shackle (15s paralysis), Daedalus Blade, Satanic Mask (150% lifesteal), Moon Shard, Nullifier, Aeon Disk, Scythe of Vyse (Hex), Battle Fury, BKB, Assault Cuirass, Dagon Staff, Divine Rapier, Radiance, Blinks, Grappling Hook |
| **Spheres & Totem Talismans** | **14** | Eye of Skadi, Chaos/Anarchy Orb, Inferno Orb, Aether Lens (+50% spell range), Octarine Core (-25% CD); 5 Death Protection Totems; Damage (+5 dmg / offhand buff), Evasion (25% dodge), Shadow (stealth), Bloodstone |
| **Maceplate Crusher Armor** | **4 pieces** | Dedicated heavy armor: +35% smash attack damage, 100% fall and knockback immunity, aerial night vision, Strength I and Resistance I set bonus |
| **Tactical Crossbows** | **3** | Sniper Crossbow (2.5x crit, optic scope on sneak), Shrapnel Crossbow (5-shot spread), Deadly Crossbow (triple explosive lightning arrows) |
| **Walls & Traps** | **7** | Multi-directional walls (forward, upward canopy, and downward platform); Fire and Ice walls; Traps: Obsidian 8x8x8 with 5 roof holes, Ice Prison, Gravity, Acid |
| **Custom Enchantments** | **8** | Overclock (up to -45% CD), Ability Surge (up to +75% ability damage), Swift Strike (+0.4 attack speed), Kinetic Shockwave, Graviton Pull, Thunder Surge, Life Leech, Momentum |
| **Creative Tabs** | **3** | Maces (`maces`), Artifacts & Weapons (`artifacts`), Talismans (`talismans`) |
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### ☢️ 1. 48 Legendary Maces & Active Abilities [RMB]
Every one of the 48 maces features its own signature Smash Attack and an **active Right-Click (RMB) ability**:
#### 👑 Ultimate Pantheon of Mega Maces:
1. **The Absolute Mace (`absolute_mace`):**
* **Synthesis:** Forged by combining all three Mega Maces (The Omnipotent + Ragnarok + Continuum) and 6 Netherite Ingots.
* **Combat Stats:** **25,000 Durability**, **+25.0 Attack Damage**, -2.8 Attack Speed, Enchantability 50, fireproof.
* **Passive:** 16-block vacuum magnet for items and experience orbs. Permanent Resistance III, Strength II, Speed II, Fire Resistance, Conduit Power, Night Vision, Regeneration I, Luck III, Hero of the Village.
* **Totem of Creation:** Upon receiving fatal damage, annihilates death, fully restores **100% max health**, grants **+14 Golden Absorption Hearts (Absorption VII for 90s)**, Strength IV, and repels all surrounding mobs 20 blocks away! (Internal cooldown: 60s).
* **[Shift + RMB] Omni Dimensional Stasis:** Teleports **24 blocks forward** through obstacles and walls + triggers a global **Time Stasis for 6 seconds** in a **25-block radius** (freezing enemies with Slowness X) and grants 4 seconds of phase invulnerability (Resistance V).
* **[RMB] Omni Celestial Strike:** Calls down a titanic orbital beam up to 40 blocks away: **5 lightning bolts**, sonic boom, and **45 true magic damage** in an 8-block radius.
* **Smash Attack «End of Reality»:** 5 lightning bolts, concentric rings of Evoker fangs, **shatters 50% of enemies' MAX HP as true piercing damage in a 16-block radius!** Fully restores 100% player HP, grants +14 Golden Hearts, Strength IV, Resistance III for 30s, and launches the player skyward for continuous aerial smash combos.
2. **Ragnarok Mega Mace (`ragnarok_mace`):**
* **Synthesis:** Berserker Mace + Guardian Mace + Soul Mace + Tectonic Mace + Nether Star.
* **Combat Stats:** 12,000 Durability, +18.0 Attack Damage, fireproof.
* **Doomsday Totem:** Upon fatal damage, restores 50% HP, grants Strength III, Speed II, and **+10 Golden Absorption Hearts (Absorption V)** for 12s.
* **[Shift + RMB] Astral Rift:** 18-block wall-clipping teleport + 3.5 seconds of phase invulnerability.
* **[RMB] Orbital Annihilation Laser:** Summons a celestial laser dealing 30 true magic damage and calling lightning.
* **Smash Attack «Blood Colosseum of Souls»:** Rings of ground fangs, 3 lightning bolts, **burns 35% of enemies' MAX HP as true piercing damage** in a 14-block radius, completely restoring player HP to 100% and granting +10 Golden Hearts.
3. **Continuum Mega Mace (`continuum_mace`):**
* **Synthesis:** Chrono Mace + Shulker Mace + Slime Mace + Mirage Mace + Chaos Mace.
* **Combat Stats:** 12,000 Durability, +18.0 Attack Damage. Permanent Speed II, Jump Boost II, and infinite super bounce.
* **[Shift + RMB] Time Stasis Field:** Freezes all entities in a 20-block radius for 5 seconds.
* **[RMB] Chrono-Mirage Warp:** Rewinds player health to 4 seconds ago, dashes 10 blocks forward with invisibility, and rolls a random Chaos super buff (Strength III, Absorption IV, Regen II, or Resistance II).
* **Smash Attack «Reality Collapse»:** Launches enemies into the stratosphere with Levitation V for 4 seconds, deals 20 true magic damage with shards, and provides elastic bounce.
4. **The Omnipotent Mega Mace (`mega_mace`):**
* **Synthesis:** Elemental + Cosmic + Dark + Colossus + Nether Star / Heavy Core.
* **Passive:** 12-block item & XP magnet, permanent Fire Resistance, Conduit Power, Speed, and Resistance.
* **[Shift + RMB]** 16-block Dimensional Warp. **[RMB]** Stratospheric Launch with ground vacuum.
* **Smash Attack «Omni Cataclysm»:** 3 lightning bolts, Warden Sonic Boom (**25 true armor-piercing damage**) in a 12-block radius, full HP restore, and +8 Golden Hearts.
#### ☢️ High-Tier Pinnacle Maces:
5. **Nuclear Mace (`nuclear_mace`):**
* **Smash Attack:** Impacts with a devastating blast over a **15x15 block area** with full physical block destruction (`ExplosionInteraction.TNT`) and radioactive shock.
* **[RMB] Thermonuclear Cataclysm:** Unleashes a full-scale nuclear explosion in a **25-block radius**, dealing 35 radiation damage to enemies and inflicting **Wither IV**, **Slowness IV**, **Weakness III**, and **Blindness** for 10 seconds! Cooldown: **45 seconds**.
6. **Meteor Mace (`meteor_mace`):**
* **Smash Attack:** Calls a blazing meteor from the skies upon impact.
* **[RMB] Meteor Barrage:** Summons 3 molten meteoroids at target coordinates, dealing 16 fire damage in an 8-block radius. Cooldown: **30 seconds**.
7. **Warden Mace (`warden_mace`):**
* **Smash Attack:** Discharges a circular Warden Sonic Boom (20 true damage) and Darkness.
* **[RMB] Acoustic Resonance:** Fires a focused long-range sonic boom beam up to **30 blocks**. Cooldown: **25 seconds**.
8. **Prismatic Mace (`prismatic_mace`):**
* **Smash Attack:** Shatters amethyst prisms into piercing shards with 25% lifesteal.
* **[RMB] Prismatic Flash:** Blinds enemies within 10 blocks, cleanses negative debuffs from the wielder, and grants Speed II for 6 seconds. Cooldown: **20 seconds**.
9. **Singularity Mace (`singularity_mace`):**
* **Smash Attack:** Spawns a micro-black hole pulling all nearby enemies into the impact center.
* **[RMB] Gravitational Collapse:** Deploys an event horizon vortex at target location for 4 seconds. Cooldown: **35 seconds**.
10. **Judgment Mace (`judgment_mace`):**
* Heals allies for 6 HP and strikes enemies with a holy beam for 12 damage (doubled against undead). [RMB] Divine wrath pillar for 15 damage. Cooldown: **25 seconds**.
11. **Aether Mace (`aether_mace`):**
* Lifts enemies into the air with Levitation. [RMB] Aether vortex granting Slow Falling to the wielder. Cooldown: **20 seconds**.
12. **Mjollnir Mace (`mjollnir_mace`):**
* Attack speed **1.4** (over 2.3x faster than normal maces!).
* **Passive:** 35% chance on hit to arc Chain Lightning across 6 targets (8 damage, shock).
* **[RMB] Static Shield (15 seconds):** When taking damage, 35% chance to zap the attacker with lightning (10 damage) and arc chain lightning to 4 nearby mobs!
* **Smash Attack:** 100% supercharged Chain Lightning hitting 8 targets (12 damage), calls a skyward lightning bolt, and instantly refreshes the Static Shield! Cooldown: **30 seconds**.
13. **Dynamite TNT Mace (`tnt_mace`):**
* Normal hits detonate vanilla TNT (4.0F) with full block destruction. Smash attacks trigger a 5.0F blast with wielder blast shielding.
#### 🔨 35 Specialty & Elemental Maces (all with dedicated [RMB] skills):
* Firestorm, Thunderclap, Glacial, Echoing Void (12 true damage sonic boom), Gravity (singularity pull), Titan (armor crush earthquake), Vampiric (health siphon), Tempest (stratospheric launch), Midas (gold drop on hit), Emerald (drops **10-64 emeralds** per kill), Venom, Spectral, Ender Warp (safe 12-block teleport), Volcanic, Oceanic, Solar, Magnetic (9-block vacuum magnet), Dragon, Necromancer, Resonance, Netherite Forge, Honey (slowness VI sticky honey), Chrono (rewinds player position and HP 4s back), Shulker, Slime, Berserker (+200% damage on low HP), Guardian (24-block prismarine laser), Soul (3.5s phase invulnerability), Mirage, Chaos (wild magic roulette), Tectonic, and the 4 Fusion Clusters (Elemental, Cosmic, Dark, Colossus) — **all equipped with unique Right-Click active abilities!**
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### 🗡️ 2. 36 Legendary Combat Artifacts & Blades
1. **Glass Sword (`glass_sword`):**
* **Combat Stats:** Colossal **50 Attack Damage**, 1.6 attack speed.
* **Held in Hand:** Grants **+4 Maximum Health (+2 full hearts)**!
* **[RMB] Crystal Stasis:** Freezes time itself — **completely paralyzes all entities within a 10-block radius for 3 seconds** (disables movement, jumping, and attacking)! Cooldown: **30 seconds**.
* **Ultra-Hardcore Crafting:** 2 Heavy Cores, 1 Nether Star, 2 Diamond Blocks, 2 Amethyst Clusters, 1 Tinted Glass, 1 Breeze Rod.
2. **Apocalypse Staff (`apocalypse_staff`):**
* **[RMB] Wrath of the Heavens:** Calls down a massive vertical energy pillar from sky to bedrock.
* **Supreme Damage:** Inflicts **300 true magic damage** to all enemies in the beam!
* **Physical Block Annihilation:** Completely vaporizes and destroys blocks within a **3-block radius** from top to bottom (bedrock protected).
* **Explosion Cascade:** Detonates TNT blast charges of strength **4.5** every 12 blocks along the vertical column. Grants the caster temporary Resistance V and Fire Resistance. Cooldown: **50 seconds**.
3. **Monkey King Bar / MKB (`monkey_king_bar`):**
* **Stats:** **8.5 Attack Damage** (surpassing Netherite Sword), 1.6 attack speed.
* **Passive («True Strike»):** **15% chance** to pierce enemy armor with true damage, stun them, and inflict **Wither II**, **Slowness IV**, and **Mining Fatigue III** for 3 seconds!
* **[RMB]:** Targeted lunging strike with guaranteed True Strike trigger. Cooldown: **20 seconds**.
4. **Aegis of Immunity (`aegis_immunity`):**
* **[RMB] Absolute Invulnerability:** Completely nullifies **100% of all incoming damage for 5 seconds**, granting **Regeneration II** and **Absorption III** (+6 golden hearts). Cooldown: **60 seconds**.
5. **Stasis Shackle (`stasis_shackle`):**
* **[RMB] Absolute Paralysis:** Targets an enemy up to 20 blocks away and binds them in stasis shackles for a full **15 seconds**! Target cannot move, jump, or attack, and suffers from **Blindness**. Cooldown: **120 seconds**.
6. **Daedalus Blade (`daedalus_blade`):**
* 10.0 Damage. Passive: **30% chance** to deliver a devastating critical strike with a **2.25x damage multiplier**! [RMB] Lunging critical slash. Cooldown: **18 seconds**.
7. **Satanic Mask (`satanic_mask`):**
* Passive: **25% lifesteal** on all melee hits. [RMB] «Unholy Rage»: Boosts lifesteal to an insane **150%** for 6 seconds, granting Strength II and Resistance I. Cooldown: **45 seconds**.
8. **Moon Shard (`moon_shard`):**
* Consumable Artifact [RMB]: Permanently consumed upon use, granting a **permanent +0.5 attack speed bonus** and **permanent Night Vision**!
9. **Nullifier Blade (`nullifier_blade`):**
* [RMB] Dispels all positive buffs from target enemy, slows movement speed to 0, and silences incoming buffs for 5 seconds. Cooldown: **30 seconds**.
10. **Aeon Disk (`aeon_disk`):**
* Emergency Threshold Shield: When player health drops below 20%, automatically deploys a 3-second invulnerability barrier (100% damage immunity, cleanses debuffs, Regeneration III). Internal cooldown: **90 seconds**.
11. **Scythe of Vyse / Hex (`scythe_of_vyse`):**
* [RMB] Instantly morphs target enemy up to 18 blocks away into a harmless pig for **3.5 seconds**, disabling attacks and jumping while reducing speed to zero. Cooldown: **40 seconds**.
12. **Battle Fury Axe (`battle_fury`):**
* 11.0 Damage (higher than Netherite Axe!), 2500 durability, 1.0 attack speed.
* **Cleave:** Deals 60% splash damage to all enemies in a 4.5-block forward arc.
* **Quell:** +2.5 bonus damage against monsters, passive 1 HP regeneration every 5s.
* **[Shift + RMB] Tree Felling:** Instantly fells up to 32 connected logs of a tree.
13. **Black King Bar / BKB (`black_king_bar`):**
* [RMB] Avatar Form for **20 seconds**: 100% absolute immunity to all harmful status effects, dispels debuffs and fire, reduces all incoming damage by 20% (Resistance I). Cooldown: **60 seconds**.
14. **Assault Cuirass (`assault_cuirass`):**
* Heavy armor equal to 2 Netherite Chestplates: **+16 Armor**, +6 Toughness, +0.2 Knockback Resistance.
* **Retaliation:** 15% chance upon receiving damage to reflect the exact damage back and inflict Slowness II for 5s.
* **Aura of Steel:** Grants permanent Haste I and Resistance I to wearer and allies within 8 blocks, while inflicting Weakness I on monsters.
15. **Dagon Staff (`dagon_staff`):**
* High-precision laser up to 30 blocks dealing **12 damage**.
* **Overload Surge (30% chance):** Fires **3 consecutive lasers for 15 damage each** (45 total damage!).
* Kills trigger an 8-damage explosive shockwave. Cooldown: **60 seconds**.
16. **Divine Rapier (`divine_rapier`):**
* **20 Attack Damage**, 1.0 attack speed. [RMB] Calls down **5 explosive lightning strikes**, granting Strength II and Speed II for 8s. Cooldown: **50 seconds**.
17. **Radiance (`radiance`):**
* 11 Attack Damage. [RMB] Ignites an 8-block radius firestorm for 10 seconds: burns enemies, blinds them, and grants Fire Resistance. Cooldown: **60 seconds**.
18. **Boots of Speed (`speed_boots`):**
* Permanent Speed II while worn. Mid-air double jump with wind thrust and fall distance reset. Cooldown: **40 seconds**.
19. **Blade Mail (`blade_mail`):**
* For 8 seconds, reflects **80% of all incoming damage** back to the attacker with thorns. Cooldown: **50 seconds**.
20. **Gleipnir (`gleipnir`):**
* Roots and stuns all enemies in a 5-block radius for **5 seconds** with lightning chains and damage. Cooldown: **60 seconds**.
21. **Parasma Spear (`parasma_spear`):**
* 7.5 Damage. Inflicts Poison II and Wither I on hit. Active piercing acid beam over 22 blocks. Cooldown: **16 seconds**.
22. **Blink Dagger (`blink_dagger`):**
* Hybrid weapon/artifact: 7.5 damage, 2.0 attack speed. [RMB] Teleports 16 blocks forward with safe wall-clipping. Cooldown: 12s.
23. **Upgraded Blinks Trio:**
* **Overwhelming Blink (`overwhelming_blink`):** 16-block blink + 12-damage crater shockwave and Slowness III. Cooldown: **15s**.
* **Swift Blink (`swift_blink`):** 22-block blink + Speed III, Haste II, Strength I for 6s. Cooldown: **14s**.
* **Arcane Blink (`arcane_blink`):** 18-block blink + resets item cooldowns and grants Regeneration II. Cooldown: **12s**.
24. **Refresher Orb (`refresher_orb`):**
* Instantly resets cooldowns on all weapons, maces, and artifacts in inventory. Cooldown: **80 seconds**.
25. **Divine Grace (`divine_grace`):**
* Instantly cleanses all negative status effects and extinguishes fire. Cooldown: **20 seconds**.
26. **Radiation Emitter (`radiation_emitter`):**
* 10-block radioactive wave: Wither II, Slowness III, Mining Fatigue II, Blindness for 8s. Cooldown: **50 seconds**.
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### 🔮 3. 14 Mystical Spheres & Totem Talismans
1. **Eye of Skadi (`skadi_orb`):**
* Passive: **+4 Max HP** (+2 hearts).
* On Hit: Powder Snow freezing, Slowness IV, Mining Fatigue II for 3s.
* [RMB] Frost Blast: Freezes enemies within 7 blocks, deals 10 frost damage, and immobilizes. Cooldown: **40 seconds**.
2. **Chaos / Anarchy Orb (`anarchy_orb`):**
* Passive: +2.5 damage, Resistance I, Fire Resistance, 25% chance to sunder enemy armor.
* [RMB] Void Singularity: Pulls enemies into a vortex within 8 blocks, stunning and dealing 8 damage. Cooldown: **45 seconds**.
3. **Inferno Orb (`inferno_orb`):**
* [RMB] Fires an explosive Nether fireball igniting targets and terrain. Fire Resistance. Cooldown: **30 seconds**.
4. **Aether Lens (`aether_lens_orb`):**
* Passively increases the cast range of active abilities, staves, hooks, and lasers by **+50%**!
5. **Octarine Core (`octarine_core`):**
* Reduces cooldowns on all items in inventory by **25%** and grants 15% spell lifesteal from active abilities.
6. **Damage Talisman (`damage_talisman`):**
* Main hand: **+5 Attack Damage**.
* Off-hand: Grants permanent **Strength I**, **Regeneration I**, and **Resistance I**, at the cost of **2 hearts (-4 HP)** and **-2 Armor**.
7. **Evasion Talisman (`evasion_talisman`):**
* Passive: **25% chance to completely evade any incoming damage** (wind dodge animation and sound).
8. **Shadow Talisman (`shadow_talisman`):**
* [RMB] Instant Invisibility and muffled footsteps for 10 seconds. Cooldown: **30 seconds**.
9. **Bloodstone Talisman (`bloodstone_talisman`):**
* 30% spell/smash lifesteal and health regeneration upon slaying entities.
10. **5 Death Protection Totems (`DataComponents.DEATH_PROTECTION`):**
* Function as a Totem of Undying in main hand or off-hand with custom resurrection effects:
* **Vampiric Totem (`vampiric_talisman`):** 20% lifesteal; resurrects with Regen III, Absorption IV (+8 hearts), Strength II. [RMB] Blood drain of 6 HP from enemies within 8 blocks (30s CD).
* **Titan Totem (`titan_talisman`):** +6 Max HP (+3 hearts), knockback resistance; resurrects with Resistance IV (80% protection), Absorption V (+10 hearts). [RMB] Granite Aegis (45s CD).
* **Storm Totem (`storm_talisman`):** Speed I, Jump Boost I, fall immunity; resurrects with Speed III, Invisibility, Slow Falling. [RMB] Storm Gale dash (25s CD).
* **Arcane Totem (`arcane_talisman`):** Night Vision, Luck I; resurrects with cooldown resets and Regen IV. [RMB] Mana Surge (45s CD).
* **Phoenix Totem (`phoenix_talisman`):** Fire Resistance; resurrects with circular flame burst. [RMB] Ash flash dealing 8 fire damage and healing 6 HP (35s CD).
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### 🛡️ 4. Maceplate Crusher Armor Set (`mace_armor`)
Heavy armor forged from Heavy Cores, Breeze Rods, and Netherite:
* **Maceplate Helmet (`mace_helmet`):** «Eye of the Storm» — reduces incoming airborne damage by 40%, grants Night Vision in mid-air.
* **Maceplate Chestplate (`mace_chestplate`):** «Anvil Might» — **boosts smash attack damage of all maces by +35%**! Knocks back enemies with wind on hit.
* **Maceplate Leggings (`mace_leggings`):** «Heavy Anchor» — **100% complete immunity to all forms of knockback**.
* **Maceplate Boots (`mace_boots`):** «Wind Shock Absorbers» — **100% immunity to fall damage** from any height! Landing from >3 blocks detonates a kinetic wind blast.
* **Set Bonus:** Equipping the full set confers permanent **Strength I** and **Resistance I**.
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### 🪝 5. Mobility, Tactical Crossbows & Wind Charge
1. **Grappling Hook 2.0 (Block-Grappling Hook):**
* Fires a heavy chain hook up to 28 blocks forward.
* **Hit Entity:** Reels them directly to the player, deals 7 damage, and stuns (Slowness IV, Weakness II). Cooldown: 20s.
* **Hit Solid Block:** Forcefully pulls the player directly to the latched block, resetting fall distance (`player.resetFallDistance()`)! Cooldown: **5 seconds**.
2. **Throwable Hyper Wind Charge (`hyper_wind_charge`):**
* Thrown as a high-speed projectile on Right-Click. **Cooldown is completely removed!**
* Impacts with a colossal 8-block blast wave, launching entities into the stratosphere and deflecting incoming arrows.
3. **Tactical Crossbows:**
* **Sniper Crossbow (`sniper_crossbow`):** Velocity 6.0, 0 spread, **2.5x piercing critical damage**. Sneaking activates an optic zoom scope with Night Vision.
* **Shrapnel Crossbow (`shrapnel_crossbow`):** Fires a spread of **5 wind bolts** from a single arrow.
* **Deadly Crossbow (`deadly_crossbow`):** Triple volley of explosive arrows (3.5F blast), real lightning strikes, Wither II, and Slowness III.
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### 🧱 6. Directional Defensive Walls & PvP Traps
1. **Multi-Directional Barrier Wall (`barrier_wall`):**
* **Forward (horizontal):** Deploys a 5x5 deepslate barrier in front of the player.
* **Upward (canopy):** Looking up (pitch <= -25°) deploys a 5x5 protective ceiling overhead.
* **DOWNWARD (safety platform):** Looking down (pitch >= 45°) deploys a 5x5 safety platform beneath feet (safeguards against falling into the void or lava!).
2. **Elemental Walls:**
* **Fire Barrier Wall (`fire_barrier_wall`):** Magma barrier igniting approaching attackers.
* **Ice Barrier Wall (`ice_barrier_wall`):** Packed & blue ice barrier freezing attackers.
3. **4 PvP Trap Box Variations:**
* **Obsidian Trap Box (`prison_trap`):** 8x8x8 pure obsidian cage with 5 roof openings for combat.
* **Ice Prison (`ice_prison_trap`):** Deep freeze trap with powder snow effects.
* **Gravity Trap (`gravity_trap`):** Vortex trap pulling targets to center and suppressing jumps.
* **Acid Trap (`acid_trap`):** Poison and wither cloud trap.
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### ⚖️ 7. High-Tier Endgame Crafting & Full Enchantment Support
* **Hardcore Recipes Overhaul:** Top-tier weapons and relics now demand Heavy Cores, Nether Stars, Netherite Blocks, Echo Shards, Sculk Shriekers, End Crystals, and Totems of Undying.
* **Full Enchantment Support:** All 48 maces and all weapons support:
* 8 Custom Enchantments: *Overclock, Ability Surge, Swift Strike, Kinetic Shockwave, Graviton Pull, Thunder Surge, Life Leech, Momentum*.
* All Vanilla Enchantments for swords and maces (*Sharpness, Unbreaking, Mending, Density, Wind Burst, Breach*).
* **SafeTeleportHelper:** Raycasts and validates blink destinations to eliminate any risk of teleporting into walls or solid blocks.
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All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

