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Little Performance Improvements

An addon for LittleTiles that improves overall performance and provides new preview renderers
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LittlePerformanceImprovements-1.21.1-1.1.0

File nameLittlePerformanceImprovements-1.21.1-1.1.0.jar
Uploader
DraGonFiirEDraGonFiirE
Uploaded
Oct 25, 2026
Downloads
2
Size
3.7 MB
Mod Loaders
NeoForge
File ID
9323431
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:lpi-1747185:9323431"

Learn more about Curse Maven

What's new

Improve hammer previews and separate tool preview settings

  • Fast hammer outlines.
  • Rename shapeRenderer/shapeColor to chiselRenderer/chiselColor, preserving saved settings.
  • Add hammerColor.
  • Use the editing outline path for the chisel Replace, Stencil, and Colorize mode too.
  • Make covered editing outlines dashed at 25% opacity; visible lines stay solid.

Fix preview z-fighting on coincident surfaces

  • Give Default, Surface, and Texture previews depth priority, including at steep viewing angles.

Fix translucent tiles rendering in front of previews

  • Adjust editing-preview rendering order and depth handling.

Fix blueprint rotation point rendering

  • Preserve marker colors independently of blueprintColor, including internal faces with “even” enabled.
  • Exclude markers from Texture and Outline geometry and occlusion.
  • Keep Surface markers steady and respect previewSurfaceAlpha.
  • Handle marker visibility within Surface’s depth pass, including cached frames.

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