File Details
lockoutbingo-1.21.1-2.0.jar
- R
- May 12, 2025
- 541.68 KB
- 1.3K
- 1.21.1
- NeoForge
File Name
lockoutbingo-1.21.1-2.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Introducing a new gamemode, Blackout! The mod has been updated to Minecraft 1.21.1.
New Gamemode
Introducing the new Gamemode: Blackout. Blackout is similar to Lockout, but everyone plays together to complete all 25 goals. Because there is no one to compete against, several goals are blacklisted when playing Blackout. Excluded goals:
- Obtain more blocks/items/XP than opponent goals
- Opponent-related goals
New Goals
Obtain Goals
- Obtain Chiseled Tuff
- Obtain Tuff Brick Stairs
- Obtain Copper Door
- Obtain Copper Bulb
- Obtain Crafter
- Obtain Armadillo Scute
- Obtain Wind Charge
- Obtain Mace
Entity Goals
- Kill Bogged
- Kill Breeze
Effect Goals
- Get Infested
- Get Oozing
- Get Raid Omen
- Get Trial Omen
- Get Weaving
- Get Wind Charged
Structure Goals
- Locate Trial Chambers
Advancement Goals
- Get "Crafters Crafting Crafters" Advancement
- get "Blowback" Advancement
- get "Over-Overkill" Advancement
Other Goals
- Equip Armor on a Wolf
- Open A Vault
- Open An Ominous Vault
Changes
- added new armor trims, banner patterns, and pottery sherds to their respective obtain goals
- added an action bar message to notify players of seed search
- added new commands and updated existing commands
- new commands added for Blackout gamemode
- new command:
reloadCache
- added a keybind to show and hide the board overlay
- updated several goal difficulties
- renamed "Obtain Dripstone" goal to "Obtain Dripstone Block"
- renamed tracking Compass to Player Compass
- stylized game end messages
Fixes
- fixed ghost player issues (server and client desync)
- fixed goal names not being colored correctly when completed
- fixed player tracker duplication issue
- fixed empty item stack issue on screen rendering
- fixed "Have More XP Than Opponent" goal causing an infinite scoring glitch
- fixed brewing goals
- fixed "Shoot an Arrow" goal detection
- fixed premature armor stand goal detection
- fixed goal tag limits not resetting when restarting a game
A full list of changes can be found here: https://github.com/NewJumper/Lockout2/compare/v1.0...v2.0