v1.3.2 - [Forge 1.20.1]
Curse Maven Snippet
What's new
v1.3.2
- Added subtle visual wind streaks, with customizable density, minimum wind strength, and maximum active streaks. Can also be disabled entirely.
- Added compatibility for:
- Simple Clouds - Local rain and storms now influence wind strength.
- Small Ships - Wind direction and strength are now controlled by Living Wind.
- Atmospherics (1.21.1 only) - Wind streaks now follow Living Wind's direction.
- Create: Coasters Simulated (1.21.1 only) - Red balloons are now affected by wind. (#8)
- Coasters: Tracks and Balloons (1.21.1 only) - Added wind effects to all other balloon colors. (#8) (Note: These variants are slightly lighter than the original red balloon, making them more affected by wind. This is an inconsistency in the addon itself, not Living Wind.)
- Expanded the default particle blacklist:
- Spawn - Excluded animated insects and other creature-related particles to prevent jittering.
- Scorched Guns - Excluded bullet-hole particles from wind effects.
- Significantly improved and optimized shelter and cave detection, preventing wind from incorrectly affecting particles inside enclosed areas, even with large amounts of particles present. Also reduced performance overhead.
- Updated compatibility with Dynamic Surroundings - Its own particle wind simulation is now suppressed in favor of Living Wind's, preventing conflicting wind forces.
- Fixed Advanced Chimneys compatibility - Outdoor smoke now responds correctly to wind, even when the player is sheltered. (#6)
- Reorganized the in-game Compatibility settings into separate submenus for easier navigation.
This mod has no additional files

