Litematica EasyPlaceFixPlus 1.0.4+26.2
Curse Maven Snippet
What's new
Fixed
- Easy Place no longer drops a spare block one cell up. The solver compares against the schematic only on properties a click can set and forgives the ones the surroundings decide: stair shape,
snowyon grass,distanceandpersistenton leaves, fence connections. The "is there work here" test read any difference as work, so an already-placed stair whose neighbour was still missing looked unfinished: the mod lifted Litematica's two-second hold, the click landed on an occupied cell, and vanilla placement pushed it one cell past the face, usually upwards. 110 block types were affected: 64 stairs, 12 kinds of leaves, three soils and odds and ends. A cell whose only difference lies beyond what placement can set now counts as done, and a second guard cancels any automated click into a cell that already holds what the schematic asks for. Candles, sea pickles and snow layers still count as work. - The placement rate now covers state repairs too. Finishing a door, trapdoor, candle, repeater or shelf ran before "blocks per second" and, in a tick where a placement had already gone out, added a second interaction and another pair of rotation packets, exactly what a server-side timer anticheat watches. Repairs and placements now share one budget: one action per interval.
馃摝 You need
Minecraft 26.2 路 Fabric Loader 路 Fabric API 路 malilib 路 Litematica 路 Java 25
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

