LightSpeedRe 2.0.2hotx2 (forge 1.20.1)
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What's new
LightSpeedRe 2.0.2hotx2
- Fix Supplementaries signpost chunk-meshing crashes by initializing its original renderer when static sign geometry first consumes constructor-owned model state. Initialization stays lazy and uses the current resource-reload context.
- Preserve renderer wrappers, concurrent chunk geometry generation and existing cache optimizations. Block-entity renderer construction failures now propagate with their cause instead of substituting empty rendering.
中文
- 修复锦致装饰路标区块烘焙的空指针崩溃:在静态路标几何首次消费共享模型状态时,使用当前资源重载上下文初始化原渲染器,保留延迟初始化及原构造器副作用。
- 保留渲染器包装、区块几何并发与既有缓存优化。方块实体渲染器构造失败时保留原因并报告错误,不再替换为空渲染。
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