promotional bannermobile promotional banner

Le Voile

The world is sealed behind a black barrier that follows chunk borders. Open it one chunk at a time. Cursed energy, Black Flash, four skill trees, Domain Expansion and sealed dungeons.
Back to Files

Le Voile 0.9.2 — Forge 1.20.1

File namevoile-0.9.2.jar
Uploader
eventwixeventwix
Uploaded
Aug 28, 2026
Downloads
14
Size
21.1 MB
Mod Loaders
Forge
File ID
8757176
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:le-voile-1663006:8757176")

Learn more about Curse Maven

What's new

## 0.9.2 — first public file

Forge 1.20.1 · requires **GeckoLib 4.8+**

### Fixed in 0.9.2

- **Technique cooldowns never blocked anything.** When the last charge was spent,
  the burnt-charge counter was cleared instead of being held at its cap — so the
  next click a tick later read "no charge burnt" and let the technique fire again.
  In practice no technique in the mod had a cooldown; only its energy cost limited
  it. The HUD counted down correctly the whole time, which is why it went unnoticed.
- **Five static tables survived world close.** Most of that state is stamped in
  game time, and a fresh world restarts at tick zero — every deadline landed days
  of playtime into the future. Two of the five already had a cleanup method that
  nobody called.
- Two more defects that lied to the player: the display said one thing, the server
  did another.

### 0.9.1

- Seven silent defects: nothing crashed, nothing showed red, and the comment above
  the code sometimes claimed the exact opposite of what the code did. The pulse is
  now counted in pulses; the seal holds rather than pulls; four more mute fixes.

### 0.9.0 — "the creation"

- **The 27 Domain Expansions are finally all different** — each has its own
  architecture *and* its own mechanic. They no longer play alike.
- **Seventeen sounds that did not exist**, synthesised for the mod: music per
  situation, boss themes, technique impacts.
- **The two creation sorceries** — the same technique in two hands, which is
  exactly what makes it interesting to play.
- Four more innate techniques (27 total), six items that grant no damage, four
  manipulable blocks, four blights, six advancements that never ask you to repeat
  yourself.
- The technique-choice screen and the grimoire, both rewritten.

### Known

The 0.9 line compiles, passes all five content-verification scripts, and loads
cleanly — but its balance figures have had very little time in play. Every number
is exposed in `config/voile-common.toml`.