promotional bannermobile promotional banner

Economy: Currency & Chunks ("FTB Chunks/OPAC" & "Lightman/Numismatics")

Turns claiming into a living, self-managing economy with the help of currency mods: claiming costs money, protection is billed per region, wars have a price, and players can buy and sell land from each other — all fully configurable.
Back to Files

lc_ftb_hook-4.3.0

File namelc_ftb_hook-4.3.0.jar
Uploader
manofkottmanofkott
Uploaded
Oct 10, 2026
Downloads
104
Size
722.4 KB
Mod Loaders
NeoForge
File ID
9117161
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:lc-ftb-chunks-1576403:9117161"

Learn more about Curse Maven

What's new

[4.3.0]

Added

  • FTB Chunks server teams (admin-run teams without players, e.g. for the spawn - /ftbteams server create) are supported: claiming, unclaiming and force-loading for them costs nothing (and pays no refunds), they have no upkeep or wars, and their protection comes from FTB's own team settings (/ftbteams server settings_for <team> <setting> <value>) instead of regions. Before, claiming for a server team failed because it has no bank account.

Fixes

  • Lightman's Currency: the first party on a new world couldn't claim past its free chunks ("Missing LC team bank account" in the log). Lightman's Currency numbers its teams from 0, and this mod treated LC team 0 as "no team" - so that party's LC team was created but never kept linked. Team 0 is now a team like any other.
  • FTB Chunks: when an admin claims or unclaims for another team, that team pays or gets the refund - not the admin's own team, and the admin's rank in their own team no longer matters for it.
  • No more "No Lightman's Currency team account for party ...: not in use" warning right after founding a party (the party is switched over a moment later); the reason still appears in the error if an account is actually missing.