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la_lime_ace's attributes

A new type of attributes, largely inspired by Hypixel with its skyblock with a twist to its execution

la_lime_ace's Attributes 

A custom attribute system built on top of Minecraft's vanilla attribute system.

Version 0.4.0 expands the original mining-focused system with new attributes for block breaking, movement, interaction range, foraging, and quality-of-life features.

Even though this mod uses vanilla attributes and text displays, it must be installed on both the server and the client to function properly.

 

It is currently only usable with the /attribute command and mods will come that use this one as a requirement.

 

Feel free to use it in a modpack, even without making credits for it (I'll be very happy 😊) and comments are welcomed


📊 Attribute Scaling

The attributes in this mod are designed around a base value of 100.

In general, 100 represents the normal vanilla behavior or a 100-based scaling , while higher or lower values scale the corresponding attribute accordingly.

Examples:

  • 100 Mining Spread → +1 additional block
  • 200 Mining Spread → +2 additional blocks
  • 100 Speed → 100% of normal movement speed
  • 200 Speed → 200% of normal movement speed (×2)
  • 500 Speed → 500% of normal movement speed (×5)

For example, Mining Reach uses a base value of 450, which corresponds to 4.5 blocks of reach, matching the vanilla Minecraft value.

 


⛏️ Mining Attributes

Mining Spread

Determines how many additional blocks are mined automatically.

Mining Spread is only active when holding a pickaxe.

For every 100 Mining Spread:

  • +1 guaranteed additional block mined
  • The remaining value becomes a percentage chance for one more block broken.

There are three types of Mining Spread:

  • Mining Spread → applies to every block.
  • Ore Mining Spread → applies only to ores.
  • Block Mining Spread → applies to non-ore blocks such as stone, deepslate, etc.

All applicable Spread values are combined when a block is mined.

 

 

Mining Fortune

Ore Mining Fortune and Block Mining Fortune use the same calculation.

For every 100 Fortune:

  • +1 guaranteed additional drop
  • The remaining value becomes a percentage chance for one more drop.

For example:

554 Fortune → 5 guaranteed additional drops + 54% chance for another.

The Fortune system is designed to remain compatible with mods that add new ores while following Minecraft's usual ore block and drop naming conventions.

This means that modded ores can benefit from the Fortune system without requiring specific compatibility code for every individual mod, as long as they follow the expected vanilla-style naming and drop structure.

 

 

Excavation

Excavation works similarly to Mining Spread, but is specifically designed for common terrain blocks such as dirt, sand, gravel, and similar blocks.

It is only active when holding a Shovel.

Excavation allows multiple suitable blocks to be broken automatically at once.


🛠️ Utility Attributes

Speed

Speed controls the player's movement speed.

  • 100 Speed = 100% of vanilla movement speed
  • 200 Speed = 200% of vanilla movement speed (×2)
  • 500 Speed = 500% of vanilla movement speed (×5)

Breaking Speed

Breaking Speed increases how quickly you break blocks (compatible with the Efficiency Enchantment and the Haste potion effect).

  • 100 Breaking Speed = +100% breaking speed so 2x mining speed
  • 350 Breaking Speed = +350% breaking speed so 3.5x mining speed

Higher values result in faster block breaking.

 

Mining Reach

Mining Reach increases the distance from which you can interact with and break blocks.

The default value is 450, which corresponds to 4.5 blocks of reach (vanilla value).

 


🌲 Foraging Attributes

 

Cleave

Cleave allows you to break multiple connected logs at once.

Its calculation is similar to Mining Spread, but instead of increasing the number of mined blocks, it increases the number of connected logs broken simultaneously.

Essentially, it is a Treecapitator-style mechanic.

 


⚔️ Combat & Indicators

Damage Indicator

Displays a floating damage indicator whenever you hit a mob.

It can be enabled or disabled with:

/gamerule showDamageIndicator

It is disabled by default as it spawns a text display so an entity (Don't worry it will despawn).

 

 

Health Indicator

Displays information about the target's health.

It can be enabled or disabled with:

/gamerule showHealthIndicator

It is disabled by default because it uses the vanilla nametag system (Don't worry mobs can still despawn I think).

The Health Indicator uses Minecraft's vanilla naming system for entities. This does not prevent mobs from despawning normally.

 


🚨Compatibility

The Fortune system, the mining spread, the health indicator system are designed to remain compatible with mods that add new ores while following Minecraft's usual ore block and drop naming conventions, minecraft tags, and  minecraft registery naming.

This means that modded ores can benefit from the Fortune system without requiring specific compatibility code for every individual mod, as long as they follow the expected vanilla-style naming and drop structure.

 


🛠️ Debug & Interface

Attribute Menu

Don't use it, it is imcomprehensible even for me

A debug attribute menu is available by pressing Right Control.

The interface is currently a work in progress and is intended primarily for debugging purposes.

A complete visual overhaul is planned for a future update.

 


Reworks

Fortune Enchantment

The Fortune enchantment has been reworked to provide mining attributes instead of only modifying vanilla ore drops.

Each level of Fortune provides:

  • +75 Ore Mining Fortune
  • +3 Block Mining Fortune

Experience drops and block drops have also been adjusted to better fit the new mining system.

Copper Ore now drops exactly 1 item without Fortune, instead of using the vanilla-style variable drop amount.

The Fortune system is designed with mod compatibility in mind and can work with modded ores that follow Minecraft's standard naming conventions for ore blocks and their corresponding drops.

 


🚧 Work in Progress

This mod is still WIP.

More attributes, mechanics, balancing changes, mod compatibility, and quality-of-life improvements are planned for future versions.

The la_lime_ace's attributes Team

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