KJSIGRM — In-Game Recipe Maker for KubeJS
Tired of writing KubeJS recipes by hand? KJSIGRM lets you create and export recipes directly from inside Minecraft, no text editor needed.




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Mod supported for their recipies:
Custom Machinery, Summoning Altar, Cobblegen Galore
Features:
- Visual in-game editor with a simple interface by using the default key "K" or give the recipe_creator item
- Custom Machinery support — browse your machines, configure inputs/outputs, and fine-tune parameters
- Supports Energy, Fluids, Items, Chemical, SU and Source from the other CM addons
- Vanilla recipe support: Shaped, Shapeless, Smelting, Smoking, Blasting, Stonecutting, Smithing
- Generates ready-to-use KubeJS scripts you can paste directly into your pack
- Configurable machine folder path for custom modpack setups
Custom Machinery:
Support Mekanism, Create, Ars Nouveau addons
Machines are automatically loaded from your kubejs\data\ path file
Regarding the wiki there is all the advanced settings currently available:
- Biome✅
- Block✅
- Button✅
- Chemical (Mekanism)✅
- Chunkload✅
- Command✅
- Contraption (Create)✅
- Dimension✅
- Drop✅
- Durability✅
- Effect✅
- Energy✅
- Entity✅
- Experience✅
- Fluid✅
- Fuel✅
- Function✅
- Heat (Mekanism)✅
- Item✅
- Item transform✅
- Item filter❌
- Light❌
- Loot table✅
- PNC Heat (PNC)❌
- Position✅
- Pressure (PNC)❌
- Radiation (Mekanism)✅
- Redstone✅
- Sky✅
- Structure✅
- Time✅
- Weather✅
- Working core✅
Summoning Altar:
Do Not support NBT and block pattern yet!
Requirements:
- KubeJS

