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KubeJS Create Automation

An automation hook mod that bridges Create machines with KubeJS, allowing pack makers to intercept and customize automated actions through scripts.
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KubeJS Hooks for Create Automation

KJSCAuto allows KubeJS scripts to modify key automation behaviors in Create.

This mod exposes several Create actions as script events so pack makers can intercept and modify them without writing Java mods.

Recipe modification is intentionally not included, as that functionality is already provided by KubeJS Create.

Currently supported hooks include:

  • Deployer item/tool usage
  • Basin recipe operations
  • Block breaking by drills and saws
  • Contraption disassembly
  • Mechanical Arm collect/deposit
  • Custom fan processing type regitration

These events allow scripts to:

  • adjust tool durability usage on Deployer
  • modify Basin recipe inputs and outputs
  • intercept or replace block drops when destroyed by machines or contraptions

These hooks were selected to address several common automation control issues I often see discussed in the KubeJS community. If you feel there are other Create behaviors that would benefit from script hooks, feel free to suggest them in the discussion forum.

For more example scripts, check the wiki.

Support

If you'd like to support my modding work, including maintenance, updates, and compatibility work, Patreon is available here: https://patreon.com/vomiter_scp

The KubeJS Create Automation Team

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I am a mincraft modder, who mainly develop on 1.20.1 Forge and 1.21.1 Neo.

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