Kiloton-1.4.0+fabric-26.3.jar
Curse Maven Snippet
What's new
Kiloton 1.4.0
New
- Blast doors: Blast Door (holds about 20 psi), Bunker Door and Blast Hatch (about 60 psi). A shelter is as strong as its weakest wall or door.
- A blast wave you can see: a dust wall races across the ground with the shock front, and the afterwinds then pull the haze, loose items, mobs and
you a little way back towards ground zero. Client option
shockDust. - Energy cables: copper, gold, hardened and superconducting, from 1,000 to 1,000,000 FE/t. Shift-right-click a side with an empty hand: normal, extract, disconnected.
- Atomic glass: bursts on sand leave green glass between the trinitite and plain glass.
- New textures for uranium, plutonium and the cores, and an icon for radiation sickness.
- The Vault Door and its console are in as items only, coming in a later update.
Fixes
- Black squares around the fireball and the missile flame with some shader packs (Photon, for one); Complementary keeps its usual glow.
- Distant Horizons redraws the far terrain right after the blast: no more untouched pillars standing in craters.
- Blocks of other mods destroyed by a blast are removed properly (Stargate Journey gates, for one).
- Chunks loaded after the wave went past wait for their damage before showing, and damage in far chunks reaches the client.
- The death scene camera no longer goes through ceilings.
- The red countdown bar is gone; the chat warning stays.
This mod has no additional files

