Kiloton-1.4.0+forge-1.20.1.jar
Curse Maven Snippet
What's new
Kiloton 1.4.0
New
Blast doors: Blast Door (holds about 20 psi), Bunker Door and Blast Hatch (about 60 psi). A shelter is as strong as its weakest wall or door.
A blast wave you can see: a dust wall races across the ground with the shock front, and the afterwinds then pull the haze, loose items, mobs and you a little way back towards ground zero. Client option
shockDust.Energy cables: copper, gold, hardened and superconducting, from 1,000 to 1,000,000 FE/t. Shift-right-click a side with an empty hand: normal, extract, disconnected.
Atomic glass: bursts on sand leave green glass between the trinitite and plain glass.
New textures for uranium, plutonium and the cores, and an icon for radiation sickness.
The Vault Door and its console are in as items only, coming in a later update.
Fixes
Black squares around the fireball and the missile flame with some shader packs (Photon, for one); Complementary keeps its usual glow.
Distant Horizons redraws the far terrain right after the blast: no more untouched pillars standing in craters.
Blocks of other mods destroyed by a blast are removed properly (Stargate Journey gates, for one).
Chunks loaded after the wave went past wait for their damage before showing, and damage in far chunks reaches the client.
The death scene camera no longer goes through ceilings.
The red countdown bar is gone; the chat warning stays.
This mod has no additional files

