Version 2.0.5 (NEOFORGE) - Small changes, ai improvements & ambient particles
Curse Maven Snippet
What's new
Version 2.0.5:
- Enderwomen naturally avoid creepers if they aren't following their owner
- Enderwomen will stop following their owner and run away if they walk next to a creeper who is swelling
- Enderwomen teleport if the block under them is water
- Changed the Enderwomen Teleportation procedure. Hopefully Enderwomen stop teleporting into or on top of liquids this time
- Changed the Enderwoman's idle and aggressive ambient sounds to change inside of their entity class instead of the tick update procedure
- Enderwomen won't respond to getting hurt by the player if the player is in creative
- Added the "blocks_enderwomen_cant_teleport_on_other" tag for users to place other modded blocks in
- Changed the rendering of the dev mode option to be a new texture layer renderer
- Removed the procedure that determines if the rose renders in the Enderwoman's hand. It is now rendered in the entity's renderer class by checking if the rose synced data is true
- Added particles around the Enderwomen finally
- Added particles for Enderwomen teleporting
Removed any remaining instance of the w.i.p. clothes update. I would have kept it, but the mod shit itsself while I was working on it, so I took it as a sign to remove the features
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include