Version 2.0.10 (FORGE) - attempted freeze fix + Enderwoman ai changes, and other stuff
Curse Maven Snippet
What's new
Version 2.0.10:
- Changed the teleportation procedure again to refine it, and attempt to fix the game freeze bug
- Added a common config option to change the tick interval between Enderwomen teleporting randomly. If set to 0, Enderwomen won't teleport randomly
- Added new code to the EnderwomanTickUpdate procedure to manually despawn Enderwomen if they have been idle for 7200 ticks, and there is no player in a 128 block radius. Enderwomen just don't seem to despawn automatically
- Added a common config option to change the time for Enderwomen to despawn
- Enderwomen who are attacking another mob should stop and flee if they are near a swelling creeper
- Enderwomen can now become injured from attacks from any mob, and will teleport away if so
- Tamed Enderwomen who have 10 hp or less will teleport home (if they know where it is) when hurt
- Tamed Enderwomen will ask for food if they have 10 or less hp when you shift-click them to set their movement or action
- Food is no longer taken from the player's inventory when they feed an Enderwoman and are in creative mode
- Enderwomen won't attack entities if they are injured, and will flee from all monsters
- Added a calibrated ender pearl item made with an ender pearl and an amethyst shard
- Added the new teleportation anchor which can be used to teleport to a set location. To use it, power it with a nether star then use a calibrated ender pearl on it. In the future, it will be able to teleport tamed Enderwomen to it. I haven't finished the mechanic, it was meant to be in update 2.1.0, but I really got to fix the game freeze bug
- Added procedures for the teleportation anchor and calibrated ender pearl, and a blockstate for the teleportation anchor
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