Jeremi's Tensura

A Tensura reincarnated addon, aiming to bring Omniscient Reader's Viewpoint to life. You can contact me through our Discord Server
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Jeremis_Tensura-0.9.33.jar

File nameJeremis_Tensura-0.9.33.jar
Uploaded
Oct 16, 2026
Downloads
1.0K
Size
16.8 MB
Mod Loaders
NeoForge
File ID
9209823
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:jeremis-tensura-1594670:9209823"

Learn more about Curse Maven

What's new

Jeremi's Tensura 0.9.33 — Major Content, Combat & Progression Update

Changes since 0.9.1

This update brings major improvements to Incarnation AI, Cosmic Awakening, Stories, scenarios, skills, equipment, performance, and overall game balance, alongside numerous bug fixes.

NEW SKILLS & ABILITIES

Manslaughter — Unique Skill

  • Grow stronger by killing other players.

  • Unlock powerful Haki abilities based on your kill count.

  • Gain additional advantages against opponents with fewer kills.

  • Small chance to steal eligible ordinary skills from defeated players.

  • New Bloodstained Growth, Spoils of Murder, Murderous Haki, Mark for Slaughter, and other abilities.

  • Anti-farming measures prevent repeatedly killing the same player for excessive progression.

Sandalphon, Lord of Slaughter — Ultimate Skill

  • New evolution combining Manslaughter and Murderer.

  • Powerful assassination abilities, concealment, regeneration suppression, and finishing attacks.

  • New Killing Intent, Existence Concealment, Necrosis, Death Mark, and Final Assassination abilities.

  • Unique evolution requirements and progression tracking.

Story Control — Extra Skill

  • Unlock manual Story control through Story progression.

  • Requires natural Story narrations, Story Clashes, and high-grade Story achievements.

  • Added to the in-game skill documentation.

STORY SYSTEM OVERHAUL

  • Stories can now automatically narrate themselves during relevant events.

  • Ordinary Stories can participate in Story Clashes.

  • Expanded Giant Story creation into four progression stages.

  • Added contribution tracking and ownership shares for Giant Stories.

  • Improved Story Archive information.

  • Added stronger Probability enforcement to Star Stream interventions.

  • Implemented Probability backlash, restrictions, and Probability Storms.

  • Fixed Story lifesteal calculations.

  • Fixed multiple HP, SHP, MP, and Aura Story bonus issues.

  • Improved Story effect synchronization and persistence.

COSMIC AWAKENING OVERHAUL

Completely reworked Constellation and Demon King awakening.

New Requirements

  • 50 completed Stories.

  • At least 10 Legendary or 3 Mythical Stories.

  • Constellation: 5 million EP and 3 qualifying kills.

  • Demon King: 7.5 million EP, 25 foreign Story Fragments, and 5 qualifying kills.

  • Qualifying enemies must possess at least 3 million maximum EP.

  • Previous sponsorship increases the EP requirements.

Awakening Trial

  • New 10-minute transformation event.

  • Global announcements alert players when someone begins awakening.

  • The awakening player's location is broadcast every 30 seconds.

  • Temporary reduction of maximum HP, SHP, MP, and Aura.

  • Movement and ability restrictions during the transformation.

  • Other players can attempt to defeat the awakening player.

  • Successful awakening grants a one-time EP increase and improved scenario EP gains.

  • New post-awakening protection period.

  • Improved EP restoration, ability cooldown handling, and progression tracking.

Evolution Improvements

  • Separate Constellation and Demon King requirement pages.

  • Server-side validation of all awakening requirements.

  • Improved Transcendent progression in the native Tensura B-menu.

  • Improved Dokkaebi and Ocean Spirit evolution tracking.

  • Fixed custom skill evolutions not updating after requirements were fulfilled.

  • Dokkaebi Bureau promotion now requires defeating an eligible entity with at least 500,000 maximum EP.

INCARNATION COMBAT AI OVERHAUL

All 10 Incarnation classes have received substantially more advanced combat behavior.

  • Warrior: Critical-hit attempts, powerful greatsword attacks, resistance bypass, permanent defensive buffs, and occasional accidental friendly fire.

  • Assassin: Damage-triggered invisibility, teleportation behind enemies, guaranteed teleport critical hits, and improved positioning.

  • Mage: Eight offensive spell options selected according to enemy distance, faster casting, and movement penalties while casting.

  • Tank: Shield blocking, defensive positioning, taunting, resistance buffs, debuff removal, and powerful sword techniques.

  • Healer: Intelligent healing priorities, positioning, Recovery, Healing Rain, and offensive debuffs.

  • Archer: Improved retreat behavior, stronger arrows, Fatal Poison, resistance bypass, and occasional friendly fire.

  • Berserker: Dual-wielded greatswords, increasing damage at low health, a one-time revival, and a 90-second final stand.

  • Summoner: Greater Elemental summons, improved summon coordination, safer positioning, and emergency Elemental Colossus summoning.

  • Spellblade: Improved sword and magic combinations, with range-based spell selection and cooldowns.

  • Supporter: Healing/debuff mode switching, tactical support, and temporary enemy imprisonment.

General NPC Improvements

  • More intelligent positioning and target selection.

  • Persistent ability cooldowns.

  • Improved protection against friendly fire from summons.

  • Reduced unnecessary AI calculations when NPCs are far away.

  • NPC equipment no longer drops.

  • Hidden status-effect particles on Incarnations.

  • Existing special Incarnation behaviors preserved.

CONSTELLATION BOSS CHANGES

  • NPC Constellation bosses now bypass all ordinary resistances.

  • Matching damage-type Nullifications reduce incoming boss damage to 60% instead of completely preventing it.

  • After 15 seconds without receiving damage, bosses regenerate 2.5% of their maximum HP every second.

  • Applies to normal attacks, special attacks, and supported World Scenario Constellation bosses.

NEW ITEMS

Unbroken Faith

  • 40 attack damage.

  • 1.6 attack speed.

  • 512 durability.

  • Four switchable modes: Base, Fire, Darkness, and Divine.

  • Right-click blocking.

  • Special resistance and Nullification bypass mechanics.

  • Weapon EP and engraving support.

  • Custom animated 3D model.

Eight Beaded Bells

  • Stores EP from defeated entities.

  • Displays stored EP above the hotbar.

  • Can imprison and debuff enemies after five seconds of targeting.

  • Requires at least 110% of the target's EP.

  • Applies Anti Magic, Anti Skill, Unlimited Imprisonment, Burden, and Insanity.

  • Can remove its own debuffs from affected targets.

  • Custom 3D model and ringing animation.

Equipment Improvements

  • Improved first-person and third-person weapon positioning.

  • Corrected grip placement for multiple custom weapons.

  • Improved left-hand and right-hand transforms.

  • Updated special-metal equipment prices in the Dokkaebi Bag.

  • Removed Orb of Domination from the Dokkaebi Bag.

SCENARIO SYSTEM REWORK

World Scenarios

  • Rebalanced EP rewards across all grades.

  • Added grade-specific total EP pools and individual player reward caps.

  • Rewards are calculated using the original number of participants.

  • Prevents one player from receiving an entire scenario's EP pool.

  • Added fixed Coin rewards for surviving participants.

  • Existing first-third completion reward system retained.

  • Fixed reward multipliers bypassing scenario EP caps.

  • Improved individual objective tracking and completion handling.

Admin Scenario Hosting

  • Improved custom scenario creation commands.

  • Up to five chained rewards per scenario.

  • Supports items, skills, Stories, Coins, and Favor rewards.

  • Configurable time limits and failure penalties.

  • Improved command autocomplete and validation.

  • Improved World Scenario start commands and status reporting.

  • Fixed several World Scenario hosting and notification issues.

Dokkaebi Scenario Hosting

  • Fixed Star Stream channel hosting incorrectly creating scenarios for the Dokkaebi rather than channel members.

  • Dokkaebis can now select scenario grades and types.

  • Added separate personal and channel hosting options.

  • Channel scenarios enroll eligible Incarnations.

  • Ineligible members no longer prevent other members from participating.

  • Improved hosting feedback and participant information.

DOKKAEBI BAG ECONOMY

  • Recalculated custom special-metal equipment prices based on crafting ingredients.

  • Applies to Magisteel, Orichalcum, Mithril, Adamantite, Hihiirokane, and related equipment.

  • Corrected prices for swords, greatswords, katanas, kodachis, spears, scythes, tools, sickles, and other weapons.

  • Existing custom item-price overrides remain supported.

  • Removed Orb of Domination from available purchases.

PERFORMANCE OPTIMIZATIONS

  • Reduced unnecessary NPC AI updates.

  • Improved distant NPC idle behavior.

  • Reduced redundant Awakening aura network packets.

  • Optimized Story attribute updates.

  • Reduced unnecessary status-effect recalculations.

  • Optimized Star Stream maintenance tasks.

  • Reduced unnecessary non-player entity scans.

  • Improved Nebula Headquarters maintenance scheduling.

  • Reduced skill icon sizes to 32×32.

  • Compressed music, textures, and structure resources to reduce file size.

BUG FIXES & QUALITY-OF-LIFE

  • Fixed recursive skill evolution checks that could crash servers.

  • Fixed Subway Scenario participant iteration crashes.

  • Fixed the invalid Station 0 objective in Struggle for the Flag.

  • Fixed multiple EP inflation and duplicate reward issues.

  • Fixed incorrect HP/SHP restoration after respawning.

  • Fixed Salesman Soul Token mastery and copied-skill state.

  • Fixed Salesman contract book crashes and improved legacy book handling.

  • Fixed World Scenario winner-slot reassignment issues.

  • Fixed scenario item rewards being lost when inventories were full.

  • Fixed Avatar equipment duplication through death drops.

  • Fixed container-item duplication involving temporary Domains.

  • Improved skill activation error messages above the hotbar.

  • Reduced repetitive skill failure message spam.

  • Improved skill feedback readability during scenarios.

  • Fixed multiple Constellation and Incarnation skin issues.

  • Improved glowing aura rendering.

  • Corrected weapon positioning and custom model display.

  • Improved progression checks and synchronization.

  • Numerous additional stability and compatibility improvements.


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