Jeremi’s Tensura
Jeremi’s Tensura is a large content expansion for Tensura: Reincarnated that adds original and anime-inspired skills, advanced progression paths, Constellation sponsorships, permanent contracts, custom combat mechanics, summonable entities, and powerful endgame abilities.
The mod focuses on giving players more ways to create unique builds while keeping its strongest powers locked behind:
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Skill mastery
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EP milestones
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Evolutions
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Awakening states
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Boss kills
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Special achievements
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Probability
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Character Comprehension
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Sponsor Favor
-
Scenario completion
-
Unique ownership conditions
Many abilities use entirely custom mechanics instead of functioning as simple stat increases or potion effects.
Current development versions target Minecraft 1.21.1 with NeoForge and require Tensura: Reincarnated.
Main Features
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Numerous new Unique, Ultimate, and progression-based skills
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Custom skill evolutions and unlock requirements
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NPC Constellation sponsorship
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Player-controlled Constellations
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Permanent Sponsor and Incarnation contracts
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Historical, Narrative, and Myth-grade progression
-
Sponsor Favor and automatic scenarios
-
Custom player-created scenarios
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Sponsored abilities and Stigmas
-
Summonable Constellation manifestations
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Custom manifestation AI
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Custom models and skins
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Boss bars and Myth-grade boss music
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Sponsor interventions and death protection
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Remote observation and projection
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Constellation Domains
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Sponsor shops and persistent storage
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Special single-player acquisition routes
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Creative-mode testing commands
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Multiplayer and single-player support
New Skills
Jeremi’s Tensura adds a large collection of abilities with their own passives, active skills, cooldowns, resource costs, mastery systems, evolutions, and special conditions.
Featured skills include:
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False Mirage
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Prideful Mirage
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Evil Kitchen
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Shrine of the Fallen
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Collector
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Adaptor
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Equivalent Exchange
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Divine Blessing
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Od Laguna
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Reader
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The Oldest Dream
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Regressor
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The World
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Made in Heaven
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New Heaven
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Janus
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And many more
Several skills contain mechanics that cannot be reproduced through standard Tensura abilities.
Examples include:
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Random dice rolls
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Temporary invincibility
-
Body doubles and fake deaths
-
Adaptive resistances
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Permanent skill acquisition
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Skill copying
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Ability trading
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Domain-style attacks
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Percentage-based damage
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Death prevention
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Time manipulation
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Regression
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Scenario creation
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Permanent contracts
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Custom selection menus
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Special ownership restrictions
Skill Evolutions
Many abilities can evolve after completing special requirements.
Possible evolution requirements include:
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Reaching a specific EP value
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Fully mastering the original skill
-
Defeating selected enemies
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Defeating Demon Lord Seeds
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Surviving fatal attacks
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Using an ability successfully a required number of times
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Rolling specific dice results
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Obtaining skills through Collector
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Completing exchanges
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Becoming a True Demon Lord
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Becoming a True Hero
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Acquiring a Hero Egg
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Fulfilling special story conditions
Examples include:
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False Mirage → Prideful Mirage
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Evil Kitchen → Shrine of the Fallen
-
Reader → The Oldest Dream
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Progression through The World and Made in Heaven
Evolution progress can be checked through the appropriate /jeremistensura commands.
Creative-mode commands are also available for testing without completing the normal survival requirements.
Featured Skill Mechanics
False Mirage
False Mirage is a deception-focused Unique Skill built around misdirection, survival, and chance.
Its abilities include mechanics such as:
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Aggro manipulation
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Increased hostile encounters
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Defensive barriers
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Body doubles
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Fake death
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Temporary invincibility
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A visible dice-roll system
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Risk-and-reward self-damage
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Roll-dependent cooldowns
Its evolution, Prideful Mirage, expands these mechanics and provides stronger defensive and deceptive abilities.
Evil Kitchen
Evil Kitchen is a close- and mid-range offensive skill centered around cutting attacks, fire, and domain-style destruction.
Its abilities include:
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Cleave and Dismantle-style attacks
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Single and multi-slash modes
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Charged ranged slashes
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Percentage-based damage
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Armor and resistance bypassing attacks
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Flame-arrow attacks
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Custom chants
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Large explosions
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World-cutting attacks
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A destructive domain
Its evolution, Shrine of the Fallen, greatly expands its area control and repeated slash mechanics.
Collector
Collector specializes in acquiring abilities from other entities.
Its mechanics include:
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Increased EP gain
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Increased mastery gain
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A passive chance to acquire abilities when attacked
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An active ability-stealing attack
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Temporary disruption of an enemy’s skill set
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Progression based on successfully collected abilities
Restrictions still apply to protected, truly unique, Ultimate, and manifestation Authority abilities.
Adaptor
Adaptor is an Ultimate Skill centered around automatic defense and accumulated adaptations.
Instead of naturally acquiring normal Resistances or Nullifications, the user converts dangerous attacks into stored adaptations.
Features include:
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Automatic damage adaptation
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Temporary Resistances
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A limited adaptation archive
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Adaptation management
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Defensive specialization
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Temporary Nullification modes
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Loading stored adaptations for later use
Adaptations reset under specific conditions such as death.
Equivalent Exchange
Equivalent Exchange allows abilities, resources, or other values to be traded according to its exchange mechanics.
Its progression is tied to:
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Successful exchanges
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Mastery
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EP
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Awakening conditions
The skill is designed to reward strategic use rather than direct combat alone.
Divine Blessing
Divine Blessing is a survival-focused ability with powerful defensive benefits.
Its evolution requirements include major accomplishments such as:
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High mastery
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EP progression
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Defeating Demon Lord Seeds
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Surviving otherwise fatal attacks
Reader and The Oldest Dream
Reader
Reader allows the user to observe and understand information from entities and players.
Depending on progression, it can provide:
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Entity information
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Player information
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Ability analysis
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Character Comprehension
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Skill copying
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Bookmark functionality
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Progress toward The Oldest Dream
The Oldest Dream
The Oldest Dream is one of the mod’s strongest progression-based skills.
Its abilities include:
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Permanent skill copying through Bookmark
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Access to the Creator skill-selection menu
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Advanced appraisal
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Story-based defenses
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Partial ability Nullification
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Death prevention
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Entity freezing
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Remote observation
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Sponsor mechanics
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Regressor sponsorship
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Probability-based authorities
Bookmark opens a proper Creator menu instead of printing an excessively large ability list into chat.
The Oldest Dream is protected by special ownership rules and cannot be acquired through ordinary skill pools.
Regressor
Regressor allows its holder to return after death while preserving important parts of their progression.
Its systems include:
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Regression after death
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Regression counters
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Special progression restoration
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Sponsor interactions
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Companion support
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Limited Group Regression
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Special single-player acquisition
Regression does not require the continued approval of a Sponsor. Once the player has legitimately acquired Regressor, the holder controls their own fate.
Single-player Regressor Route
In a single-player world, a player with at least 5,000,000 EP becomes eligible for a special Sponsorless Regressor contract.
The game performs a 1% contract check every minute while the player remains eligible.
Creative-mode commands can also grant the contract immediately for testing.
The Oldest Dream Contract
The holder of The Oldest Dream may bestow Regressor upon only one permanent Incarnation.
The Oldest Dream may also sponsor itself with Regressor, but doing so requires permanently relinquishing The Oldest Dream.
No other normal skill can be self-sponsored.
Od Laguna
Od Laguna can grant eligible Unique Skills from the mod’s registered skill pool.
Its selection system excludes abilities that should not be naturally obtainable, including:
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Restricted progression skills
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Evolution-only skills
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Truly Unique abilities
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Special ownership abilities
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Skills requiring dedicated contracts
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Skills that would bypass their intended progression path
This prevents abilities such as The Oldest Dream or other protected skills from appearing as ordinary random rewards.
NPC Constellation Sponsorship
Players may receive permanent sponsorship offers from powerful NPC Constellations.
The Constellation becomes the player’s Sponsor, while the player becomes its Incarnation.
An NPC Sponsor can provide:
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Starting abilities
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Sponsor-specific scenarios
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Favor progression
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Additional abilities
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Exclusive Stigmas
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Gifts
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Interventions
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Personality-based messages
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A summonable combat manifestation
NPC Sponsor contracts are permanent unless removed by an administrator.
A player cannot simultaneously have an NPC Sponsor and a player Sponsor.
Receiving NPC Sponsor Offers
Natural Sponsor offers begin at specific EP milestones.
| Offer stage | Requirement |
|---|---|
| First hand | 100,000 EP |
| Second hand | 200,000 EP after declining the first hand |
| Final hand | 400,000 EP after declining the second hand |
Declining every offer in the final hand permanently disables natural offers unless an administrator resets the selection.
The number of offers depends on total playtime.
| Total playtime | Number of offers |
|---|---|
| Less than 2 Minecraft days | 5 |
| 2–5 Minecraft days | 4 |
| 5–10 Minecraft days | 3 |
| More than 10 Minecraft days | 2 |
General selection chances are:
-
60% Historical-grade
-
30% Narrative-grade
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10% Myth-grade
A Constellation that appeared in an earlier hand cannot appear again in a later hand.
The offer does not reveal the Constellation’s complete ability package, scenario path, or final Stigma before acceptance.
Main Sponsor Commands
/jeremistensura sponsor offers
/jeremistensura sponsor view <constellation>
/jeremistensura sponsor accept <constellation>
/jeremistensura sponsor decline <constellation>
/jeremistensura sponsor status
NPC Constellations
Historical-grade
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Sleeping Lady of the Brocade
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Bald General of Justice
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Dog Who Threw Himself Into the Flames
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Guam Divine Doctor
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Defense Master
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Goryeo’s First Sword
Historical Constellations generally focus on specialized support such as healing, justice, defense, swordsmanship, fire, or negotiation.
Narrative-grade
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Mass Production Maker
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Queen of the Darkest Spring
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Demon-like Judge of Fire
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Abyssal Black Flame Dragon
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Supreme God of Light
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Prisoner of the Golden Headband
Narrative Constellations provide stronger ability packages, custom manifestation skins, boss bars, and exclusive Stigmas.
Myth-grade
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Father of the Rich Night
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Scribe of Heaven
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Lightning Throne
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Most Ancient Liberator
Myth-grade Constellations provide the strongest scenarios, abilities, manifestations, and Mythical Authorities.
NPC Sponsor Scenarios
After accepting an NPC Sponsor, players periodically receive Sponsor-specific scenarios.
A new scenario is normally offered every 2–4 Minecraft days.
Possible objectives include:
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Defeating monsters
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Defeating bosses
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Defeating meaningful player opponents
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Increasing EP
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Surviving for a set duration
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Remaining below a selected HP threshold
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Travelling a required distance
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Completing Sponsor-themed objectives
The selected objective is influenced by the Sponsor’s personality.
For example:
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Combat-focused Sponsors prefer difficult battles.
-
Healing-focused Sponsors prefer survival objectives.
-
Destructive Sponsors prefer elimination and boss scenarios.
-
Strategic Sponsors may offer less direct objectives.
Possible rewards include:
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EP
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Current MP
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Items
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Permanent Sponsor abilities
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Favor
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Manifestation progression
Possible penalties include:
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Temporary Weakness
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EP loss
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Current MP loss
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Long ability cooldowns
Random NPC scenarios do not permanently delete the player’s skills.
Scenario Commands
/jeremistensura sponsor scenario view
/jeremistensura sponsor scenario accept
/jeremistensura sponsor scenario decline
Players may also periodically request a new scenario or suggest a reward.
/jeremistensura sponsor request scenario
/jeremistensura sponsor request scenario reward <reward>
Favor System
Each NPC Sponsor tracks Favor from -1,000 to 1,000.
Favor represents the Sponsor’s opinion of its Incarnation.
Favor can increase by:
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Completing scenarios
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Defeating bosses
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Defeating meaningful opponents
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Mastering abilities
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Reaching awakening milestones
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Performing actions matching the Sponsor’s personality
Favor can decrease by:
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Failing scenarios
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Declining scenarios
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Disappointing the Sponsor
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Losing a summoned manifestation
Declining a scenario removes a small amount of Favor.
Favor Milestones
| Favor | Unlock |
|---|---|
| 500 | Secondary Sponsor ability |
| 750 | Sponsor intervention requests |
| 1,000 | Final Stigma or signature reward |
Favor and reward requests are managed through /jeremistensura sponsor request favor.
NPC Sponsor Manifestations
A sufficiently developed Incarnation can temporarily summon their NPC Sponsor into the world.
Manifestations:
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Follow their Incarnation
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Protect their Incarnation
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Attack enemies targeting their Incarnation
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Use Sponsor-specific abilities
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Use grade-specific combat AI
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Follow their owner between dimensions
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Provide no normal XP, EP, souls, items, or farmable drops
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Cannot have protected Authorities stolen
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Cannot have their full loadout permanently copied
Only one manifestation may be active for a player at a time.
Manifestation Commands
/jeremistensura sponsor manifest summon
/jeremistensura sponsor manifest dismiss
/jeremistensura sponsor manifest status
Short aliases are also available:
/jeremistensura sponsor summon
/jeremistensura sponsor dismiss
Historical Manifestations
Requirements:
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300 Favor
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10,000 Probability
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5 completed Sponsor scenarios
Historical manifestations last for up to five minutes.
They use a stable combat body, display a custom Constellation name, and do not have a boss bar.
They are designed as powerful companions rather than raid-boss-style entities.
Narrative Manifestations
Requirements:
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600 Favor
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50,000 Probability
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10 completed Sponsor scenarios
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At least one completed Narrative Scenario
Narrative manifestations last for up to seven minutes.
They include:
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Custom humanoid models
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Custom skins
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Purple boss bars
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Exclusive Stigma attacks
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Advanced combat combinations
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Sponsor-specific AI
Narrative Stigmas include:
| Constellation | Stigma |
|---|---|
| Mass Production Maker | Industrial Replication |
| Queen of the Darkest Spring | Authority of the Underworld |
| Demon-like Judge of Fire | Flames of Judgment |
| Abyssal Black Flame Dragon | Abyssal Dragon Flame |
| Supreme God of Light | Divine Radiance |
| Prisoner of the Golden Headband | Unrestrained Heaven |
Myth-grade Manifestations
Requirements:
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1,000 Favor
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250,000 Probability
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20 completed Sponsor scenarios
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At least one completed Mythical Scenario
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At least 10,000,000 EP
Summoning a Myth-grade manifestation consumes the accumulated 1,000 Favor.
Myth-grade manifestations last for up to ten minutes and include:
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Enlarged custom models
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Custom skins
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Gold boss bars
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Server-wide arrival messages
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Mythical Authorities
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Multi-phase combat AI
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A final intervention phase
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One Incarnation death rejection per summon
Mythical Authorities include:
| Constellation | Authority |
|---|---|
| Father of the Rich Night | Dominion of the Dead |
| Scribe of Heaven | Heavenly Record |
| Lightning Throne | Sovereignty of the Sky |
| Most Ancient Liberator | Freedom Beyond Heaven |
Myth-grade Boss Music
Each Myth-grade manifestation has its own boss theme.
| Constellation | Theme |
|---|---|
| Father of the Rich Night | Final Night Vault |
| Scribe of Heaven | The Sky Kneels |
| Lightning Throne | Final Record |
| Most Ancient Liberator | Heaven Cannot Chain Me |
The music:
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Plays for players within 50 blocks
-
Starts when a player enters the radius
-
Stops when a player leaves
-
Repeats while the manifestation remains active
-
Stops when the manifestation dies
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Stops when it despawns
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Stops when its duration expires
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Stops when manually dismissed
-
Uses Minecraft’s Music volume setting
Manifestation Risks
Losing a manifestation has consequences.
Depending on its grade, defeat may cause:
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Favor loss
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Probability loss
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Weakness
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Long summon cooldowns
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A complete Favor reset
Myth-grade defeat carries the greatest penalty and triggers a server-wide withdrawal message.
Safely dismissing a manifestation or allowing its duration to expire causes a much shorter cooldown.
Becoming a Player Constellation
Players can ascend into Constellations by reaching high maximum EP values.
| Grade | EP requirement | Maximum Incarnations |
|---|---|---|
| Historical-grade | 5,000,000 EP | 1 |
| Narrative-grade | 10,000,000 EP | 3 |
| Mythical-grade | 25,000,000 EP | 7 |
A player who already has an NPC Sponsor requires 7,500,000 EP to unlock Historical-grade.
Unlocked grades remain permanently available even if the player later spends or loses EP.
Constellation Alias
After becoming a Constellation, the player can choose a Sponsor alias.
/jeremistensura nick <alias>
The alias is used when interacting with Incarnations.
Aliases are normally permanent once selected.
Certain lore-important names are protected and require their matching abilities or ownership conditions. Examples include:
-
The Oldest Dream
-
The Most Ancient Dream
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The Great Plotter
-
Secretive Plotter
Players may choose which unlocked grade they display, but their permissions always use their highest truly unlocked grade.
/jeremistensura constellation status
/jeremistensura nick rank historical-grade
/jeremistensura nick rank narrative-grade
/jeremistensura nick rank mythical-grade
Player Sponsorship Contracts
Player Constellations can create permanent contracts with other players.
/jeremistensura contract <player> <ability_id>
The target may accept or decline:
/jeremistensura contract accept
/jeremistensura contract decline
The target sees the Sponsor’s alias but does not learn the offered ability before accepting.
After acceptance:
-
The target becomes the Sponsor’s permanent Incarnation
-
The Sponsor pays the EP cost
-
The Incarnation pays nothing
-
The offered ability is granted permanently
-
Sponsored abilities are restored after unintended removal
-
The Incarnation cannot accept another permanent Sponsor
General self-sponsorship is prohibited.
The Oldest Dream’s Regressor contract is the special exception.
Sponsored Ability Permissions
The types of abilities a Sponsor may bestow depend on their Constellation grade.
Historical-grade
May bestow:
-
Common Skills
-
Magic
Narrative-grade
May additionally bestow:
-
Extra Skills
-
Resistances
Mythical-grade
May additionally bestow:
-
Intrinsic Skills
-
Nullifications
The Sponsor must personally possess the selected ability.
Unique and Ultimate Skills cannot normally be granted permanently through a standard contract.
Battlewill abilities are no longer available for newly created contracts. Older sponsored Battlewill abilities remain supported for existing saves.
Ability Costs
The initial sponsored ability normally costs:
5 × the ability’s MP acquisition cost
Additional sponsored abilities normally cost:
10 × the ability’s MP acquisition cost
Resistances and Nullifications use fixed EP prices.
Additional abilities can be granted through:
/jeremistensura incarnation <player> sponsor <ability_id>
Custom Player-Created Scenarios
Player Constellations may create custom scenarios for their Incarnations.
/jeremistensura incarnation <player> quest create
This opens a server-controlled scenario editor.
Sponsors can configure:
-
Objective category
-
Exact objective
-
Target
-
Required amount
-
Deadline
-
Difficulty
-
Visible or hidden objectives
-
Rewards
-
Temporary reward duration
-
Failure penalties
-
Collected-item destination
-
Repeatability
-
Multiple stages
-
Party delivery
Possible objectives include:
-
Defeating monsters
-
Defeating players
-
Defeating bosses
-
Defeating selected entity types
-
Surviving
-
Remaining below a health threshold
-
Taking damage without dying
-
Gaining EP
-
Reaching an EP milestone
-
Gaining mastery
-
Mastering a skill
-
Learning an ability
-
Evolving race
-
Becoming a Demon Lord Seed
-
Becoming a True Demon Lord
-
Becoming a True Hero
-
Travelling a required distance
-
Entering a dimension
-
Finding a biome
-
Discovering a structure
-
Collecting items
-
Collecting souls
-
Using a selected skill
-
Killing with a selected skill
-
Winning without healing
-
Winning without Ultimate Skills
-
Winning while having lower EP
Narrative and Mythical Sponsors can create hidden scenarios.
Narrative-grade also unlocks:
-
Repeatable scenarios
-
Party scenarios
-
Multi-stage scenarios
Each Incarnation may have a maximum of two offered or active custom scenarios at once.
Scenario Rewards and Escrow
Custom scenario rewards are removed from the Sponsor when the scenario is created and placed into escrow.
Possible rewards include:
-
EP
-
Current MP
-
Items
-
Experience
-
Utility effects
-
Temporary abilities
-
Permanent abilities
Rewards are refunded if the Incarnation declines before the scenario begins.
Once accepted, the reward remains committed. Failing the scenario or having the Sponsor cancel it may forfeit the reward.
Failure penalties are always displayed before acceptance.
Sponsor Interventions
Constellations may directly assist their Incarnations.
Available interventions include:
-
Healing
-
MP restoration
-
Barriers
-
Temporary buffs
-
Teleportation
-
Cooldown removal
-
Item delivery
-
Temporary Resistances
-
Temporary Nullifications
-
Temporary abilities
-
Death prevention
Interventions normally cost EP, but supported interventions may also be paid for using Probability.
Example commands:
/jeremistensura incarnation <player> intervene heal
/jeremistensura incarnation <player> intervene barrier
/jeremistensura incarnation <player> intervene teleport
/jeremistensura incarnation <player> intervene death
Observation and Projection
Remote Observation
Narrative and Mythical Sponsors can temporarily observe an Incarnation from a distance.
/jeremistensura incarnation <player> spectate
/jeremistensura observation return
Projection
Narrative and Mythical Sponsors may project themselves near an Incarnation using a constructed vessel.
/jeremistensura incarnation <player> project
/jeremistensura projection return
Narrative projection uses an orichalcum vessel.
Mythical projection uses a hihiirokane vessel.
If the vessel is destroyed, the Sponsor loses a percentage of their EP. Returning manually avoids this penalty.
Mythical Constellation Authorities
Mythical-grade player Constellations gain access to additional powers.
These include:
-
Five-minute player manifestations
-
Chosen Incarnations
-
Recall
-
Sponsor Domains
-
Temporary Ultimate Skill rewards
-
Stronger interventions
-
Death protection
-
Scenario-exclusive bosses
-
Mythical scenario announcements
Chosen Incarnation
A Mythical Sponsor may permanently select one Chosen Incarnation.
Benefits include:
-
Reduced sponsored ability prices
-
Permanent health information
-
Low-health warnings
-
Increased mastery gain
-
Free daily intervention or death protection
-
Increased Mythical scenario rewards
-
Access to temporary Ultimate Skill rewards
The Oldest Dream’s sponsored Regressor automatically becomes its Chosen Incarnation.
Sponsor Storage and Shop
Sponsors have access to persistent storage for items collected through scenarios.
/jeremistensura shop storage
/jeremistensura shop withdraw <item> <count>
Sponsors may also sell items to their Incarnations for EP.
/jeremistensura shop add <ep-price>
/jeremistensura shop list
/jeremistensura shop remove <id>
Incarnations can browse and purchase from their online Sponsor.
/jeremistensura shop view
/jeremistensura shop buy <id>
Constellation Titles
Players can unlock and equip special titles based on their actions as Sponsors.
Examples include:
-
Sponsor of a Hero
-
Patron of Calamity
-
One Who Defied Death
-
Collector of Stories
-
Maker of Kings
-
Cruel Constellation
-
Benevolent Constellation
-
Watcher Beyond the Stars
Title commands:
/jeremistensura title list
/jeremistensura title set <title>
/jeremistensura title none
Probability and Character Comprehension
Several advanced abilities and Constellation systems use custom resources.
Probability
Probability is used for:
-
Constellation manifestations
-
Sponsor interventions
-
Mythical authorities
-
Recall
-
Reader and The Oldest Dream mechanics
-
Other reality-altering abilities
Character Comprehension
Character Comprehension represents how thoroughly Reader-related abilities understand a target.
It is used for:
-
Advanced appraisal
-
Skill analysis
-
Copying conditions
-
Reader progression
-
The Oldest Dream’s observation systems
Commands are available for checking and administratively managing both systems.
Custom Commands
Jeremi’s Tensura includes commands for:
-
Obtaining progression skills
-
Checking evolution requirements
-
Creating Sponsor contracts
-
Accepting or declining contracts
-
Viewing NPC Sponsor offers
-
Managing Favor
-
Accepting Sponsor scenarios
-
Creating custom scenarios
-
Sponsoring additional abilities
-
Inspecting Incarnations
-
Choosing Constellation aliases
-
Managing Probability
-
Managing Character Comprehension
-
Reader copying
-
Regression
-
Group Regression
-
Summoning manifestations
-
Opening Sponsor shops
-
Creative-mode testing
-
Administrative resets
Most commands include player, entity, item, or ability suggestions to make them easier to use.
The main command root is:
/jeremistensura
Multiplayer and Single-Player Support
Jeremi’s Tensura is designed to work in both multiplayer and single-player worlds.
Systems that would normally require another player include alternate acquisition methods where necessary.
Examples include:
-
Sponsorless single-player Regressor contracts
-
Creative-mode contract commands
-
Creative progression commands
-
NPC Constellation sponsorship
-
NPC-generated scenarios
-
Summonable Sponsor manifestations
Player Sponsorship and custom scenarios provide additional multiplayer progression without making the main skill content unusable in single-player.
Installation
Jeremi’s Tensura is not a standalone mod.
You need:
-
The supported version of Minecraft
-
NeoForge
-
Tensura: Reincarnated
-
Any dependencies required by Tensura: Reincarnated
-
Jeremi’s Tensura
Place the required .jar files inside the Minecraft mods folder.
Always verify that every installed mod targets the same Minecraft and NeoForge version.
Important Notes
-
This mod is an expansion for Tensura: Reincarnated.
-
Some abilities are intentionally extremely powerful.
-
Endgame abilities require significant progression.
-
NPC and player Sponsorship contracts are designed to be permanent.
-
Protected skills cannot be acquired through ordinary copying systems.
-
Manifestations do not provide farmable progression rewards.
-
Some commands require operator permission.
-
Creative commands are intended for testing.
-
Back up important worlds before installing development builds.
-
Features, balancing, models, effects, costs, and requirements may change during development.
Inspirations
Jeremi’s Tensura contains original concepts and abilities inspired by several anime, manga, novels, and games, including:
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That Time I Got Reincarnated as a Slime
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Omniscient Reader’s Viewpoint
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Jujutsu Kaisen
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JoJo’s Bizarre Adventure
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Re:Zero
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Solo Leveling
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Other fictional works and original concepts
Jeremi’s Tensura is a fan-made project and is not officially affiliated with the creators or rights holders of the works that inspired it.