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Social Player Mobs

Player mobs with behaviours, items / chest interactions and motives.

File Details

PlayerMob v0.59.0 (Fabric 1.20.1)

  • B
  • Jun 25, 2026
  • 336.56 KB
  • 5
  • 1.20.1
  • Fabric

File Name

playermob-fabric-0.59.0+1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:interactive-player-mobs-1559379:8316288"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.59.0

Aggression sets how fast a PlayerMob fires its bow or crossbow

A PlayerMob's ranged firerate now follows its fight-or-flight nature. Brave mobs loose arrows and bolts as fast as the weapon can draw or charge; even-tempered ones pause a beat between shots; timid ones (which usually flee anyway) fire only rarely. The weapon's own draw/charge time is always the floor — nobody shoots faster than the bow allows.

  • Fearless mobs fire at the weapon's full speed
  • Average mobs add a ~2-second pause between shots
  • Timid mobs fire slowly on the rare occasion they stand and fight
  • Applies to both bows and crossbows