Interactive Player Mobs

Player mobs with behaviours, items / chest interactions and motives.

A player-mob designed for Dungoen Train, but can be used independently.

Player-mobs pick up items, open chests / barrels  and use armor stands to, swap out gear for upgrades.
Picks from different default skins.

They have different personalittes

  • Aggressive (attacks players on sight)
  • Shy (will run away from players, crouch to hide behind blocks)
  • Friendly (will star at play and spam couch as friendly jesture and gives players things. If attacked, becomes aggressive, or shy)
  • Passive (generally ignores players, will look super briefly at players occasionally. If attacked, becomes aggressive, or shy)
  • Skeptical (will stare at the player for 1-5 seconds before continuing their tasks, will use shield or pull out weapon if player gets to close. If attacked, becomes aggressive, or shy)

The Interactive Player Mobs Team

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